/// <summary> /// 角色身上预制动画名称 /// </summary> public static class AnimatorNames { /// <summary> /// 静止不动 /// </summary> public const string Idle = "idle"; /// <summary> /// 奔跑 /// </summary> public const string Run = "run"; /// <summary> /// 倒退奔跑 /// </summary> public const string ReverseRun = "reverseRun"; /// <summary> /// 翻滚 /// </summary> public const string Roll = "roll"; }