- [gd_scene load_steps=9 format=3 uid="uid://cxhrcytrx0kcf"]
-
- [ext_resource type="PackedScene" uid="uid://cyrcv2jdgr8cf" path="res://prefab/role/template/RoleTemplate.tscn" id="1_10c2n"]
- [ext_resource type="Script" path="res://src/game/activity/role/player/Player.cs" id="2_6xwnt"]
- [ext_resource type="Shader" path="res://resource/material/Blend.gdshader" id="3_rk4gg"]
- [ext_resource type="Texture2D" uid="uid://dn58ax3t6rf4x" path="res://resource/sprite/role/common/Role_shadow1.png" id="3_vx7tr"]
- [ext_resource type="SpriteFrames" uid="uid://n11thtali6es" path="res://resource/spriteFrames/role/Role0001.tres" id="4_galcc"]
-
- [sub_resource type="ShaderMaterial" id="ShaderMaterial_8hgu2"]
- resource_local_to_scene = true
- shader = ExtResource("3_rk4gg")
- shader_parameter/blend = Color(1, 1, 1, 1)
- shader_parameter/schedule = 0.0
- shader_parameter/modulate = Color(1, 1, 1, 1)
- shader_parameter/show_outline = true
- shader_parameter/outline_color = Color(0, 0, 0, 1)
- shader_parameter/outline_rainbow = false
- shader_parameter/outline_use_blend = true
- shader_parameter/grey = 0.0
-
- [sub_resource type="RectangleShape2D" id="RectangleShape2D_ve262"]
- size = Vector2(12, 18)
-
- [sub_resource type="AnimationLibrary" id="AnimationLibrary_ka171"]
-
- [node name="Role0001" node_paths=PackedStringArray("HurtArea", "HurtCollision", "InteractiveArea", "InteractiveCollision", "TipRoot", "TipSprite", "AnimationPlayer", "MountPoint", "BackMountPoint", "MeleeAttackArea", "MeleeAttackCollision", "ShadowSprite", "AnimatedSprite", "Collision") instance=ExtResource("1_10c2n")]
- collision_layer = 8
- script = ExtResource("2_6xwnt")
- HurtArea = NodePath("HurtArea")
- HurtCollision = NodePath("HurtArea/HurtCollision")
- InteractiveArea = NodePath("InteractiveArea")
- InteractiveCollision = NodePath("InteractiveArea/InteractiveCollision")
- TipRoot = NodePath("TipRoot")
- TipSprite = NodePath("TipRoot/TipSprite")
- AnimationPlayer = NodePath("AnimationPlayer")
- MountPoint = NodePath("MountPoint")
- BackMountPoint = NodePath("BackMountPoint")
- MeleeAttackArea = NodePath("MountPoint/MeleeAttackArea")
- MeleeAttackCollision = NodePath("MountPoint/MeleeAttackArea/MeleeAttackCollision")
- ShadowSprite = NodePath("ShadowSprite")
- AnimatedSprite = NodePath("AnimatedSprite")
- Collision = NodePath("Collision")
-
- [node name="ShadowSprite" parent="." index="0"]
- texture = ExtResource("3_vx7tr")
-
- [node name="AnimatedSprite" parent="." index="2"]
- material = SubResource("ShaderMaterial_8hgu2")
- sprite_frames = ExtResource("4_galcc")
- animation = &"roll"
-
- [node name="HurtCollision" parent="HurtArea" index="0"]
- shape = SubResource("RectangleShape2D_ve262")
-
- [node name="InteractiveArea" parent="." index="5"]
- visible = true
-
- [node name="AnimationPlayer" parent="." index="8"]
- libraries = {
- "": SubResource("AnimationLibrary_ka171")
- }