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DungeonShooting / DungeonShooting_Godot / prefab / ui / Debugger.tscn
  1. [gd_scene load_steps=3 format=3 uid="uid://df0dfbrbt3ufg"]
  2.  
  3. [ext_resource type="Script" path="res://src/game/ui/debugger/DebuggerPanel.cs" id="1_awck4"]
  4. [ext_resource type="Texture2D" uid="uid://dfk7b7gbhsfvx" path="res://addons/dungeonShooting_plugin/Tool.svg" id="2_acjpv"]
  5.  
  6. [node name="Debugger" type="Control"]
  7. layout_mode = 3
  8. anchors_preset = 15
  9. anchor_right = 1.0
  10. anchor_bottom = 1.0
  11. grow_horizontal = 2
  12. grow_vertical = 2
  13. mouse_filter = 2
  14. script = ExtResource("1_awck4")
  15. Layer = 3
  16.  
  17. [node name="Bg" type="ColorRect" parent="."]
  18. layout_mode = 1
  19. anchors_preset = 15
  20. anchor_right = 1.0
  21. anchor_bottom = 1.0
  22. grow_horizontal = 2
  23. grow_vertical = 2
  24. color = Color(0, 0, 0, 0.784314)
  25.  
  26. [node name="Clear" type="Button" parent="Bg"]
  27. layout_mode = 0
  28. offset_left = 34.0
  29. offset_top = 33.0
  30. offset_right = 174.0
  31. offset_bottom = 73.0
  32. text = "清除日志"
  33.  
  34. [node name="Close" type="Button" parent="Bg"]
  35. layout_mode = 1
  36. anchors_preset = 1
  37. anchor_left = 1.0
  38. anchor_right = 1.0
  39. offset_left = -200.0
  40. offset_top = 33.0
  41. offset_right = -60.0
  42. offset_bottom = 73.0
  43. grow_horizontal = 0
  44. text = "关闭"
  45.  
  46. [node name="ScrollContainer" type="ScrollContainer" parent="Bg"]
  47. layout_mode = 1
  48. anchors_preset = 15
  49. anchor_right = 1.0
  50. anchor_bottom = 1.0
  51. offset_top = 101.0
  52. grow_horizontal = 2
  53. grow_vertical = 2
  54. horizontal_scroll_mode = 0
  55.  
  56. [node name="Label" type="Label" parent="Bg/ScrollContainer"]
  57. layout_mode = 2
  58. size_flags_horizontal = 3
  59. autowrap_mode = 3
  60.  
  61. [node name="HoverButton" type="Button" parent="."]
  62. layout_mode = 0
  63. offset_left = 18.0
  64. offset_top = 169.0
  65. offset_right = 46.0
  66. offset_bottom = 193.0
  67. scale = Vector2(2, 2)
  68. icon = ExtResource("2_acjpv")
  69. flat = true
  70. icon_alignment = 1
  71.  
  72. [node name="Fps" type="Label" parent="."]
  73. layout_mode = 1
  74. anchors_preset = 5
  75. anchor_left = 0.5
  76. anchor_right = 0.5
  77. offset_left = -4.5
  78. offset_right = 4.5
  79. offset_bottom = 40.0
  80. grow_horizontal = 2
  81. text = "FPS:60"