namespace UI.Encyclopedia; /// <summary> /// Ui代码, 该类是根据ui场景自动生成的, 请不要手动编辑该类, 以免造成代码丢失 /// </summary> public abstract partial class Encyclopedia : UiBase { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Panel"/>, 节点路径: Encyclopedia.Panel2 /// </summary> public Panel2 L_Panel2 { get { if (_L_Panel2 == null) _L_Panel2 = new Panel2((EncyclopediaPanel)this, GetNode<Godot.Panel>("Panel2")); return _L_Panel2; } } private Panel2 _L_Panel2; public Encyclopedia() : base(nameof(Encyclopedia)) { } public sealed override void OnInitNestedUi() { } /// <summary> /// 类型: <see cref="Godot.LineEdit"/>, 路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.MarginContainer.HBoxContainer.LineEdit /// </summary> public class LineEdit : UiNode<EncyclopediaPanel, Godot.LineEdit, LineEdit> { public LineEdit(EncyclopediaPanel uiPanel, Godot.LineEdit node) : base(uiPanel, node) { } public override LineEdit Clone() => new (UiPanel, (Godot.LineEdit)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.MarginContainer.HBoxContainer.Search /// </summary> public class Search : UiNode<EncyclopediaPanel, Godot.Button, Search> { public Search(EncyclopediaPanel uiPanel, Godot.Button node) : base(uiPanel, node) { } public override Search Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.MarginContainer.HBoxContainer /// </summary> public class HBoxContainer : UiNode<EncyclopediaPanel, Godot.HBoxContainer, HBoxContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.LineEdit"/>, 节点路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.MarginContainer.LineEdit /// </summary> public LineEdit L_LineEdit { get { if (_L_LineEdit == null) _L_LineEdit = new LineEdit(UiPanel, Instance.GetNode<Godot.LineEdit>("LineEdit")); return _L_LineEdit; } } private LineEdit _L_LineEdit; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.MarginContainer.Search /// </summary> public Search L_Search { get { if (_L_Search == null) _L_Search = new Search(UiPanel, Instance.GetNode<Godot.Button>("Search")); return _L_Search; } } private Search _L_Search; public HBoxContainer(EncyclopediaPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.MarginContainer"/>, 路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.MarginContainer /// </summary> public class MarginContainer_1 : UiNode<EncyclopediaPanel, Godot.MarginContainer, MarginContainer_1> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.HBoxContainer /// </summary> public HBoxContainer L_HBoxContainer { get { if (_L_HBoxContainer == null) _L_HBoxContainer = new HBoxContainer(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer")); return _L_HBoxContainer; } } private HBoxContainer _L_HBoxContainer; public MarginContainer_1(EncyclopediaPanel uiPanel, Godot.MarginContainer node) : base(uiPanel, node) { } public override MarginContainer_1 Clone() => new (UiPanel, (Godot.MarginContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.TextureRect"/>, 路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.ScrollContainer.ObjectButton.PreviewImage /// </summary> public class PreviewImage : UiNode<EncyclopediaPanel, Godot.TextureRect, PreviewImage> { public PreviewImage(EncyclopediaPanel uiPanel, Godot.TextureRect node) : base(uiPanel, node) { } public override PreviewImage Clone() => new (UiPanel, (Godot.TextureRect)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.ScrollContainer.ObjectButton.ObjectName /// </summary> public class ObjectName : UiNode<EncyclopediaPanel, Godot.Label, ObjectName> { public ObjectName(EncyclopediaPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override ObjectName Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.NinePatchRect"/>, 路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.ScrollContainer.ObjectButton.Select /// </summary> public class Select : UiNode<EncyclopediaPanel, Godot.NinePatchRect, Select> { public Select(EncyclopediaPanel uiPanel, Godot.NinePatchRect node) : base(uiPanel, node) { } public override Select Clone() => new (UiPanel, (Godot.NinePatchRect)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.ScrollContainer.ObjectButton /// </summary> public class ObjectButton : UiNode<EncyclopediaPanel, Godot.Button, ObjectButton> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.TextureRect"/>, 节点路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.ScrollContainer.PreviewImage /// </summary> public PreviewImage L_PreviewImage { get { if (_L_PreviewImage == null) _L_PreviewImage = new PreviewImage(UiPanel, Instance.GetNode<Godot.TextureRect>("PreviewImage")); return _L_PreviewImage; } } private PreviewImage _L_PreviewImage; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.ScrollContainer.ObjectName /// </summary> public ObjectName L_ObjectName { get { if (_L_ObjectName == null) _L_ObjectName = new ObjectName(UiPanel, Instance.GetNode<Godot.Label>("ObjectName")); return _L_ObjectName; } } private ObjectName _L_ObjectName; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.NinePatchRect"/>, 节点路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.ScrollContainer.Select /// </summary> public Select L_Select { get { if (_L_Select == null) _L_Select = new Select(UiPanel, Instance.GetNode<Godot.NinePatchRect>("Select")); return _L_Select; } } private Select _L_Select; public ObjectButton(EncyclopediaPanel uiPanel, Godot.Button node) : base(uiPanel, node) { } public override ObjectButton Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.ScrollContainer"/>, 路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.ScrollContainer /// </summary> public class ScrollContainer : UiNode<EncyclopediaPanel, Godot.ScrollContainer, ScrollContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.ObjectButton /// </summary> public ObjectButton L_ObjectButton { get { if (_L_ObjectButton == null) _L_ObjectButton = new ObjectButton(UiPanel, Instance.GetNode<Godot.Button>("ObjectButton")); return _L_ObjectButton; } } private ObjectButton _L_ObjectButton; public ScrollContainer(EncyclopediaPanel uiPanel, Godot.ScrollContainer node) : base(uiPanel, node) { } public override ScrollContainer Clone() => new (UiPanel, (Godot.ScrollContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.VBoxContainer"/>, 路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2 /// </summary> public class VBoxContainer2 : UiNode<EncyclopediaPanel, Godot.VBoxContainer, VBoxContainer2> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: Encyclopedia.Panel2.MarginContainer.MarginContainer /// </summary> public MarginContainer_1 L_MarginContainer { get { if (_L_MarginContainer == null) _L_MarginContainer = new MarginContainer_1(UiPanel, Instance.GetNode<Godot.MarginContainer>("MarginContainer")); return _L_MarginContainer; } } private MarginContainer_1 _L_MarginContainer; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.ScrollContainer"/>, 节点路径: Encyclopedia.Panel2.MarginContainer.ScrollContainer /// </summary> public ScrollContainer L_ScrollContainer { get { if (_L_ScrollContainer == null) _L_ScrollContainer = new ScrollContainer(UiPanel, Instance.GetNode<Godot.ScrollContainer>("ScrollContainer")); return _L_ScrollContainer; } } private ScrollContainer _L_ScrollContainer; public VBoxContainer2(EncyclopediaPanel uiPanel, Godot.VBoxContainer node) : base(uiPanel, node) { } public override VBoxContainer2 Clone() => new (UiPanel, (Godot.VBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.MarginContainer"/>, 路径: Encyclopedia.Panel2.MarginContainer /// </summary> public class MarginContainer : UiNode<EncyclopediaPanel, Godot.MarginContainer, MarginContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: Encyclopedia.Panel2.VBoxContainer2 /// </summary> public VBoxContainer2 L_VBoxContainer2 { get { if (_L_VBoxContainer2 == null) _L_VBoxContainer2 = new VBoxContainer2(UiPanel, Instance.GetNode<Godot.VBoxContainer>("VBoxContainer2")); return _L_VBoxContainer2; } } private VBoxContainer2 _L_VBoxContainer2; public MarginContainer(EncyclopediaPanel uiPanel, Godot.MarginContainer node) : base(uiPanel, node) { } public override MarginContainer Clone() => new (UiPanel, (Godot.MarginContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Panel"/>, 路径: Encyclopedia.Panel2 /// </summary> public class Panel2 : UiNode<EncyclopediaPanel, Godot.Panel, Panel2> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: Encyclopedia.MarginContainer /// </summary> public MarginContainer L_MarginContainer { get { if (_L_MarginContainer == null) _L_MarginContainer = new MarginContainer(UiPanel, Instance.GetNode<Godot.MarginContainer>("MarginContainer")); return _L_MarginContainer; } } private MarginContainer _L_MarginContainer; public Panel2(EncyclopediaPanel uiPanel, Godot.Panel node) : base(uiPanel, node) { } public override Panel2 Clone() => new (UiPanel, (Godot.Panel)Instance.Duplicate()); } /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.LineEdit"/>, 节点路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.MarginContainer.HBoxContainer.LineEdit /// </summary> public LineEdit S_LineEdit => L_Panel2.L_MarginContainer.L_VBoxContainer2.L_MarginContainer.L_HBoxContainer.L_LineEdit; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Button"/>, 节点路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.MarginContainer.HBoxContainer.Search /// </summary> public Search S_Search => L_Panel2.L_MarginContainer.L_VBoxContainer2.L_MarginContainer.L_HBoxContainer.L_Search; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.MarginContainer.HBoxContainer /// </summary> public HBoxContainer S_HBoxContainer => L_Panel2.L_MarginContainer.L_VBoxContainer2.L_MarginContainer.L_HBoxContainer; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.TextureRect"/>, 节点路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.ScrollContainer.ObjectButton.PreviewImage /// </summary> public PreviewImage S_PreviewImage => L_Panel2.L_MarginContainer.L_VBoxContainer2.L_ScrollContainer.L_ObjectButton.L_PreviewImage; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.ScrollContainer.ObjectButton.ObjectName /// </summary> public ObjectName S_ObjectName => L_Panel2.L_MarginContainer.L_VBoxContainer2.L_ScrollContainer.L_ObjectButton.L_ObjectName; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.NinePatchRect"/>, 节点路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.ScrollContainer.ObjectButton.Select /// </summary> public Select S_Select => L_Panel2.L_MarginContainer.L_VBoxContainer2.L_ScrollContainer.L_ObjectButton.L_Select; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Button"/>, 节点路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.ScrollContainer.ObjectButton /// </summary> public ObjectButton S_ObjectButton => L_Panel2.L_MarginContainer.L_VBoxContainer2.L_ScrollContainer.L_ObjectButton; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.ScrollContainer"/>, 节点路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2.ScrollContainer /// </summary> public ScrollContainer S_ScrollContainer => L_Panel2.L_MarginContainer.L_VBoxContainer2.L_ScrollContainer; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: Encyclopedia.Panel2.MarginContainer.VBoxContainer2 /// </summary> public VBoxContainer2 S_VBoxContainer2 => L_Panel2.L_MarginContainer.L_VBoxContainer2; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Panel"/>, 节点路径: Encyclopedia.Panel2 /// </summary> public Panel2 S_Panel2 => L_Panel2; }