public class NameManager { /// <summary> /// 获取物体属性名称字符串 /// </summary> public static string GetActivityTypeName(int type) { switch ((ActivityType)type) { case ActivityType.None: return ""; case ActivityType.Test: return "测试"; case ActivityType.Role: case ActivityType.Player: return "角色"; case ActivityType.Enemy: return "敌人"; case ActivityType.Weapon: return "武器"; case ActivityType.Bullet: return "子弹"; case ActivityType.Shell: return "弹壳"; case ActivityType.Effect: return "特效"; case ActivityType.Prop: return "道具"; case ActivityType.Other: return "其他"; } return ""; } }