namespace UI.MapEditorCreateMark; /// <summary> /// Ui代码, 该类是根据ui场景自动生成的, 请不要手动编辑该类, 以免造成代码丢失 /// </summary> public abstract partial class MapEditorCreateMark : UiBase { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer /// </summary> public MarginContainer L_MarginContainer { get { if (_L_MarginContainer == null) _L_MarginContainer = new MarginContainer((MapEditorCreateMarkPanel)this, GetNodeOrNull<Godot.MarginContainer>("MarginContainer")); return _L_MarginContainer; } } private MarginContainer _L_MarginContainer; public MapEditorCreateMark() : base(nameof(MapEditorCreateMark)) { } public sealed override void OnInitNestedUi() { } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.WaveNameLabel /// </summary> public class WaveNameLabel : UiNode<MapEditorCreateMarkPanel, Godot.Label, WaveNameLabel> { public WaveNameLabel(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override WaveNameLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.OptionButton"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.WaveOption /// </summary> public class WaveOption : UiNode<MapEditorCreateMarkPanel, Godot.OptionButton, WaveOption> { public WaveOption(MapEditorCreateMarkPanel uiPanel, Godot.OptionButton node) : base(uiPanel, node) { } public override WaveOption Clone() => new (UiPanel, (Godot.OptionButton)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2 /// </summary> public class HBoxContainer2 : UiNode<MapEditorCreateMarkPanel, Godot.HBoxContainer, HBoxContainer2> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.WaveNameLabel /// </summary> public WaveNameLabel L_WaveNameLabel { get { if (_L_WaveNameLabel == null) _L_WaveNameLabel = new WaveNameLabel(UiPanel, Instance.GetNodeOrNull<Godot.Label>("WaveNameLabel")); return _L_WaveNameLabel; } } private WaveNameLabel _L_WaveNameLabel; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.OptionButton"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.WaveOption /// </summary> public WaveOption L_WaveOption { get { if (_L_WaveOption == null) _L_WaveOption = new WaveOption(UiPanel, Instance.GetNodeOrNull<Godot.OptionButton>("WaveOption")); return _L_WaveOption; } } private WaveOption _L_WaveOption; public HBoxContainer2(MapEditorCreateMarkPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer2 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer.DelayNameLabel /// </summary> public class DelayNameLabel : UiNode<MapEditorCreateMarkPanel, Godot.Label, DelayNameLabel> { public DelayNameLabel(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override DelayNameLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.SpinBox"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer.DelayInput /// </summary> public class DelayInput : UiNode<MapEditorCreateMarkPanel, Godot.SpinBox, DelayInput> { public DelayInput(MapEditorCreateMarkPanel uiPanel, Godot.SpinBox node) : base(uiPanel, node) { } public override DelayInput Clone() => new (UiPanel, (Godot.SpinBox)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer /// </summary> public class HBoxContainer : UiNode<MapEditorCreateMarkPanel, Godot.HBoxContainer, HBoxContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.DelayNameLabel /// </summary> public DelayNameLabel L_DelayNameLabel { get { if (_L_DelayNameLabel == null) _L_DelayNameLabel = new DelayNameLabel(UiPanel, Instance.GetNodeOrNull<Godot.Label>("DelayNameLabel")); return _L_DelayNameLabel; } } private DelayNameLabel _L_DelayNameLabel; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.DelayInput /// </summary> public DelayInput L_DelayInput { get { if (_L_DelayInput == null) _L_DelayInput = new DelayInput(UiPanel, Instance.GetNodeOrNull<Godot.SpinBox>("DelayInput")); return _L_DelayInput; } } private DelayInput _L_DelayInput; public HBoxContainer(MapEditorCreateMarkPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3 /// </summary> public class HBoxContainer3 : UiNode<MapEditorCreateMarkPanel, Godot.HBoxContainer, HBoxContainer3> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer2 /// </summary> public HBoxContainer2 L_HBoxContainer2 { get { if (_L_HBoxContainer2 == null) _L_HBoxContainer2 = new HBoxContainer2(UiPanel, Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer2")); return _L_HBoxContainer2; } } private HBoxContainer2 _L_HBoxContainer2; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer /// </summary> public HBoxContainer L_HBoxContainer { get { if (_L_HBoxContainer == null) _L_HBoxContainer = new HBoxContainer(UiPanel, Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer")); return _L_HBoxContainer; } } private HBoxContainer _L_HBoxContainer; public HBoxContainer3(MapEditorCreateMarkPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer3 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.AddMark /// </summary> public class AddMark : UiNode<MapEditorCreateMarkPanel, Godot.Button, AddMark> { public AddMark(MapEditorCreateMarkPanel uiPanel, Godot.Button node) : base(uiPanel, node) { } public override AddMark Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Control"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.HBoxContainer.Control /// </summary> public class Control : UiNode<MapEditorCreateMarkPanel, Godot.Control, Control> { public Control(MapEditorCreateMarkPanel uiPanel, Godot.Control node) : base(uiPanel, node) { } public override Control Clone() => new (UiPanel, (Godot.Control)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.HBoxContainer.IconTitle /// </summary> public class IconTitle : UiNode<MapEditorCreateMarkPanel, Godot.Label, IconTitle> { public IconTitle(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override IconTitle Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.HBoxContainer.IdTitle /// </summary> public class IdTitle : UiNode<MapEditorCreateMarkPanel, Godot.Label, IdTitle> { public IdTitle(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override IdTitle Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.HBoxContainer.NameTitle /// </summary> public class NameTitle : UiNode<MapEditorCreateMarkPanel, Godot.Label, NameTitle> { public NameTitle(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override NameTitle Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.HBoxContainer.WeightTitle /// </summary> public class WeightTitle : UiNode<MapEditorCreateMarkPanel, Godot.Label, WeightTitle> { public WeightTitle(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override WeightTitle Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.HBoxContainer.ExtraTitle /// </summary> public class ExtraTitle : UiNode<MapEditorCreateMarkPanel, Godot.Label, ExtraTitle> { public ExtraTitle(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override ExtraTitle Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.HBoxContainer /// </summary> public class HBoxContainer_1 : UiNode<MapEditorCreateMarkPanel, Godot.HBoxContainer, HBoxContainer_1> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Control"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.Control /// </summary> public Control L_Control { get { if (_L_Control == null) _L_Control = new Control(UiPanel, Instance.GetNodeOrNull<Godot.Control>("Control")); return _L_Control; } } private Control _L_Control; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.IconTitle /// </summary> public IconTitle L_IconTitle { get { if (_L_IconTitle == null) _L_IconTitle = new IconTitle(UiPanel, Instance.GetNodeOrNull<Godot.Label>("IconTitle")); return _L_IconTitle; } } private IconTitle _L_IconTitle; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.IdTitle /// </summary> public IdTitle L_IdTitle { get { if (_L_IdTitle == null) _L_IdTitle = new IdTitle(UiPanel, Instance.GetNodeOrNull<Godot.Label>("IdTitle")); return _L_IdTitle; } } private IdTitle _L_IdTitle; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.NameTitle /// </summary> public NameTitle L_NameTitle { get { if (_L_NameTitle == null) _L_NameTitle = new NameTitle(UiPanel, Instance.GetNodeOrNull<Godot.Label>("NameTitle")); return _L_NameTitle; } } private NameTitle _L_NameTitle; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.WeightTitle /// </summary> public WeightTitle L_WeightTitle { get { if (_L_WeightTitle == null) _L_WeightTitle = new WeightTitle(UiPanel, Instance.GetNodeOrNull<Godot.Label>("WeightTitle")); return _L_WeightTitle; } } private WeightTitle _L_WeightTitle; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ExtraTitle /// </summary> public ExtraTitle L_ExtraTitle { get { if (_L_ExtraTitle == null) _L_ExtraTitle = new ExtraTitle(UiPanel, Instance.GetNodeOrNull<Godot.Label>("ExtraTitle")); return _L_ExtraTitle; } } private ExtraTitle _L_ExtraTitle; public HBoxContainer_1(MapEditorCreateMarkPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override HBoxContainer_1 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.MarkObject.ExpandButton /// </summary> public class ExpandButton : UiNode<MapEditorCreateMarkPanel, Godot.Button, ExpandButton> { public ExpandButton(MapEditorCreateMarkPanel uiPanel, Godot.Button node) : base(uiPanel, node) { } public override ExpandButton Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.TextureRect"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.MarkObject.Icon /// </summary> public class Icon : UiNode<MapEditorCreateMarkPanel, Godot.TextureRect, Icon> { public Icon(MapEditorCreateMarkPanel uiPanel, Godot.TextureRect node) : base(uiPanel, node) { } public override Icon Clone() => new (UiPanel, (Godot.TextureRect)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.MarkObject.IdLabel /// </summary> public class IdLabel : UiNode<MapEditorCreateMarkPanel, Godot.Label, IdLabel> { public IdLabel(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override IdLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Label"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.MarkObject.NameLabel /// </summary> public class NameLabel : UiNode<MapEditorCreateMarkPanel, Godot.Label, NameLabel> { public NameLabel(MapEditorCreateMarkPanel uiPanel, Godot.Label node) : base(uiPanel, node) { } public override NameLabel Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.SpinBox"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.MarkObject.LineEdit /// </summary> public class LineEdit : UiNode<MapEditorCreateMarkPanel, Godot.SpinBox, LineEdit> { public LineEdit(MapEditorCreateMarkPanel uiPanel, Godot.SpinBox node) : base(uiPanel, node) { } public override LineEdit Clone() => new (UiPanel, (Godot.SpinBox)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Button"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.MarkObject.CenterContainer.DeleteButton /// </summary> public class DeleteButton : UiNode<MapEditorCreateMarkPanel, Godot.Button, DeleteButton> { public DeleteButton(MapEditorCreateMarkPanel uiPanel, Godot.Button node) : base(uiPanel, node) { } public override DeleteButton Clone() => new (UiPanel, (Godot.Button)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.CenterContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.MarkObject.CenterContainer /// </summary> public class CenterContainer : UiNode<MapEditorCreateMarkPanel, Godot.CenterContainer, CenterContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.MarkObject.DeleteButton /// </summary> public DeleteButton L_DeleteButton { get { if (_L_DeleteButton == null) _L_DeleteButton = new DeleteButton(UiPanel, Instance.GetNodeOrNull<Godot.Button>("DeleteButton")); return _L_DeleteButton; } } private DeleteButton _L_DeleteButton; public CenterContainer(MapEditorCreateMarkPanel uiPanel, Godot.CenterContainer node) : base(uiPanel, node) { } public override CenterContainer Clone() => new (UiPanel, (Godot.CenterContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.MarkObject /// </summary> public class MarkObject : UiNode<MapEditorCreateMarkPanel, Godot.HBoxContainer, MarkObject> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.ExpandButton /// </summary> public ExpandButton L_ExpandButton { get { if (_L_ExpandButton == null) _L_ExpandButton = new ExpandButton(UiPanel, Instance.GetNodeOrNull<Godot.Button>("ExpandButton")); return _L_ExpandButton; } } private ExpandButton _L_ExpandButton; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.TextureRect"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.Icon /// </summary> public Icon L_Icon { get { if (_L_Icon == null) _L_Icon = new Icon(UiPanel, Instance.GetNodeOrNull<Godot.TextureRect>("Icon")); return _L_Icon; } } private Icon _L_Icon; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.IdLabel /// </summary> public IdLabel L_IdLabel { get { if (_L_IdLabel == null) _L_IdLabel = new IdLabel(UiPanel, Instance.GetNodeOrNull<Godot.Label>("IdLabel")); return _L_IdLabel; } } private IdLabel _L_IdLabel; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.NameLabel /// </summary> public NameLabel L_NameLabel { get { if (_L_NameLabel == null) _L_NameLabel = new NameLabel(UiPanel, Instance.GetNodeOrNull<Godot.Label>("NameLabel")); return _L_NameLabel; } } private NameLabel _L_NameLabel; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.LineEdit /// </summary> public LineEdit L_LineEdit { get { if (_L_LineEdit == null) _L_LineEdit = new LineEdit(UiPanel, Instance.GetNodeOrNull<Godot.SpinBox>("LineEdit")); return _L_LineEdit; } } private LineEdit _L_LineEdit; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.CenterContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.CenterContainer /// </summary> public CenterContainer L_CenterContainer { get { if (_L_CenterContainer == null) _L_CenterContainer = new CenterContainer(UiPanel, Instance.GetNodeOrNull<Godot.CenterContainer>("CenterContainer")); return _L_CenterContainer; } } private CenterContainer _L_CenterContainer; public MarkObject(MapEditorCreateMarkPanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { } public override MarkObject Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.ScrollContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer /// </summary> public class ScrollContainer : UiNode<MapEditorCreateMarkPanel, Godot.ScrollContainer, ScrollContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.MarkObject /// </summary> public MarkObject L_MarkObject { get { if (_L_MarkObject == null) _L_MarkObject = new MarkObject(UiPanel, Instance.GetNodeOrNull<Godot.HBoxContainer>("MarkObject")); return _L_MarkObject; } } private MarkObject _L_MarkObject; public ScrollContainer(MapEditorCreateMarkPanel uiPanel, Godot.ScrollContainer node) : base(uiPanel, node) { } public override ScrollContainer Clone() => new (UiPanel, (Godot.ScrollContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.VBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer /// </summary> public class VBoxContainer_1 : UiNode<MapEditorCreateMarkPanel, Godot.VBoxContainer, VBoxContainer_1> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.HBoxContainer /// </summary> public HBoxContainer_1 L_HBoxContainer { get { if (_L_HBoxContainer == null) _L_HBoxContainer = new HBoxContainer_1(UiPanel, Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer")); return _L_HBoxContainer; } } private HBoxContainer_1 _L_HBoxContainer; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.ScrollContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.ScrollContainer /// </summary> public ScrollContainer L_ScrollContainer { get { if (_L_ScrollContainer == null) _L_ScrollContainer = new ScrollContainer(UiPanel, Instance.GetNodeOrNull<Godot.ScrollContainer>("ScrollContainer")); return _L_ScrollContainer; } } private ScrollContainer _L_ScrollContainer; public VBoxContainer_1(MapEditorCreateMarkPanel uiPanel, Godot.VBoxContainer node) : base(uiPanel, node) { } public override VBoxContainer_1 Clone() => new (UiPanel, (Godot.VBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.Panel"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel /// </summary> public class Panel : UiNode<MapEditorCreateMarkPanel, Godot.Panel, Panel> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.VBoxContainer /// </summary> public VBoxContainer_1 L_VBoxContainer { get { if (_L_VBoxContainer == null) _L_VBoxContainer = new VBoxContainer_1(UiPanel, Instance.GetNodeOrNull<Godot.VBoxContainer>("VBoxContainer")); return _L_VBoxContainer; } } private VBoxContainer_1 _L_VBoxContainer; public Panel(MapEditorCreateMarkPanel uiPanel, Godot.Panel node) : base(uiPanel, node) { } public override Panel Clone() => new (UiPanel, (Godot.Panel)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.VBoxContainer"/>, 路径: MapEditorCreateMark.MarginContainer.VBoxContainer /// </summary> public class VBoxContainer : UiNode<MapEditorCreateMarkPanel, Godot.VBoxContainer, VBoxContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.HBoxContainer3 /// </summary> public HBoxContainer3 L_HBoxContainer3 { get { if (_L_HBoxContainer3 == null) _L_HBoxContainer3 = new HBoxContainer3(UiPanel, Instance.GetNodeOrNull<Godot.HBoxContainer>("HBoxContainer3")); return _L_HBoxContainer3; } } private HBoxContainer3 _L_HBoxContainer3; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Button"/>, 节点路径: MapEditorCreateMark.MarginContainer.AddMark /// </summary> public AddMark L_AddMark { get { if (_L_AddMark == null) _L_AddMark = new AddMark(UiPanel, Instance.GetNodeOrNull<Godot.Button>("AddMark")); return _L_AddMark; } } private AddMark _L_AddMark; /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Panel"/>, 节点路径: MapEditorCreateMark.MarginContainer.Panel /// </summary> public Panel L_Panel { get { if (_L_Panel == null) _L_Panel = new Panel(UiPanel, Instance.GetNodeOrNull<Godot.Panel>("Panel")); return _L_Panel; } } private Panel _L_Panel; public VBoxContainer(MapEditorCreateMarkPanel uiPanel, Godot.VBoxContainer node) : base(uiPanel, node) { } public override VBoxContainer Clone() => new (UiPanel, (Godot.VBoxContainer)Instance.Duplicate()); } /// <summary> /// 类型: <see cref="Godot.MarginContainer"/>, 路径: MapEditorCreateMark.MarginContainer /// </summary> public class MarginContainer : UiNode<MapEditorCreateMarkPanel, Godot.MarginContainer, MarginContainer> { /// <summary> /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: MapEditorCreateMark.VBoxContainer /// </summary> public VBoxContainer L_VBoxContainer { get { if (_L_VBoxContainer == null) _L_VBoxContainer = new VBoxContainer(UiPanel, Instance.GetNodeOrNull<Godot.VBoxContainer>("VBoxContainer")); return _L_VBoxContainer; } } private VBoxContainer _L_VBoxContainer; public MarginContainer(MapEditorCreateMarkPanel uiPanel, Godot.MarginContainer node) : base(uiPanel, node) { } public override MarginContainer Clone() => new (UiPanel, (Godot.MarginContainer)Instance.Duplicate()); } /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.WaveNameLabel /// </summary> public WaveNameLabel S_WaveNameLabel => L_MarginContainer.L_VBoxContainer.L_HBoxContainer3.L_HBoxContainer2.L_WaveNameLabel; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.OptionButton"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2.WaveOption /// </summary> public WaveOption S_WaveOption => L_MarginContainer.L_VBoxContainer.L_HBoxContainer3.L_HBoxContainer2.L_WaveOption; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer2 /// </summary> public HBoxContainer2 S_HBoxContainer2 => L_MarginContainer.L_VBoxContainer.L_HBoxContainer3.L_HBoxContainer2; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer.DelayNameLabel /// </summary> public DelayNameLabel S_DelayNameLabel => L_MarginContainer.L_VBoxContainer.L_HBoxContainer3.L_HBoxContainer.L_DelayNameLabel; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3.HBoxContainer.DelayInput /// </summary> public DelayInput S_DelayInput => L_MarginContainer.L_VBoxContainer.L_HBoxContainer3.L_HBoxContainer.L_DelayInput; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.HBoxContainer3 /// </summary> public HBoxContainer3 S_HBoxContainer3 => L_MarginContainer.L_VBoxContainer.L_HBoxContainer3; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Button"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.AddMark /// </summary> public AddMark S_AddMark => L_MarginContainer.L_VBoxContainer.L_AddMark; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Control"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.HBoxContainer.Control /// </summary> public Control S_Control => L_MarginContainer.L_VBoxContainer.L_Panel.L_VBoxContainer.L_HBoxContainer.L_Control; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.HBoxContainer.IconTitle /// </summary> public IconTitle S_IconTitle => L_MarginContainer.L_VBoxContainer.L_Panel.L_VBoxContainer.L_HBoxContainer.L_IconTitle; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.HBoxContainer.IdTitle /// </summary> public IdTitle S_IdTitle => L_MarginContainer.L_VBoxContainer.L_Panel.L_VBoxContainer.L_HBoxContainer.L_IdTitle; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.HBoxContainer.NameTitle /// </summary> public NameTitle S_NameTitle => L_MarginContainer.L_VBoxContainer.L_Panel.L_VBoxContainer.L_HBoxContainer.L_NameTitle; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.HBoxContainer.WeightTitle /// </summary> public WeightTitle S_WeightTitle => L_MarginContainer.L_VBoxContainer.L_Panel.L_VBoxContainer.L_HBoxContainer.L_WeightTitle; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.HBoxContainer.ExtraTitle /// </summary> public ExtraTitle S_ExtraTitle => L_MarginContainer.L_VBoxContainer.L_Panel.L_VBoxContainer.L_HBoxContainer.L_ExtraTitle; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Button"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.MarkObject.ExpandButton /// </summary> public ExpandButton S_ExpandButton => L_MarginContainer.L_VBoxContainer.L_Panel.L_VBoxContainer.L_ScrollContainer.L_MarkObject.L_ExpandButton; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.TextureRect"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.MarkObject.Icon /// </summary> public Icon S_Icon => L_MarginContainer.L_VBoxContainer.L_Panel.L_VBoxContainer.L_ScrollContainer.L_MarkObject.L_Icon; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.MarkObject.IdLabel /// </summary> public IdLabel S_IdLabel => L_MarginContainer.L_VBoxContainer.L_Panel.L_VBoxContainer.L_ScrollContainer.L_MarkObject.L_IdLabel; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Label"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.MarkObject.NameLabel /// </summary> public NameLabel S_NameLabel => L_MarginContainer.L_VBoxContainer.L_Panel.L_VBoxContainer.L_ScrollContainer.L_MarkObject.L_NameLabel; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.MarkObject.LineEdit /// </summary> public LineEdit S_LineEdit => L_MarginContainer.L_VBoxContainer.L_Panel.L_VBoxContainer.L_ScrollContainer.L_MarkObject.L_LineEdit; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Button"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.MarkObject.CenterContainer.DeleteButton /// </summary> public DeleteButton S_DeleteButton => L_MarginContainer.L_VBoxContainer.L_Panel.L_VBoxContainer.L_ScrollContainer.L_MarkObject.L_CenterContainer.L_DeleteButton; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.CenterContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.MarkObject.CenterContainer /// </summary> public CenterContainer S_CenterContainer => L_MarginContainer.L_VBoxContainer.L_Panel.L_VBoxContainer.L_ScrollContainer.L_MarkObject.L_CenterContainer; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer.MarkObject /// </summary> public MarkObject S_MarkObject => L_MarginContainer.L_VBoxContainer.L_Panel.L_VBoxContainer.L_ScrollContainer.L_MarkObject; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.ScrollContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel.VBoxContainer.ScrollContainer /// </summary> public ScrollContainer S_ScrollContainer => L_MarginContainer.L_VBoxContainer.L_Panel.L_VBoxContainer.L_ScrollContainer; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Panel"/>, 节点路径: MapEditorCreateMark.MarginContainer.VBoxContainer.Panel /// </summary> public Panel S_Panel => L_MarginContainer.L_VBoxContainer.L_Panel; /// <summary> /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.MarginContainer"/>, 节点路径: MapEditorCreateMark.MarginContainer /// </summary> public MarginContainer S_MarginContainer => L_MarginContainer; }