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DungeonShooting / DungeonShooting_Godot / prefab / effect / common / Trail0001.tscn
@小李xl 小李xl on 11 Apr 2024 620 bytes 敌人死亡效果更新
[gd_scene load_steps=4 format=3 uid="uid://ddwikcidm0gsi"]

[ext_resource type="Script" path="res://src/game/effects/Trail.cs" id="1_i68ib"]

[sub_resource type="Curve" id="Curve_fnvhf"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0.25), 0.0, 0.0, 0, 0]
point_count = 2

[sub_resource type="Gradient" id="Gradient_cjh8g"]
resource_local_to_scene = true
offsets = PackedFloat32Array(0.825949, 1)
colors = PackedColorArray(1, 1, 1, 0.705882, 1, 1, 1, 0)

[node name="Trail" type="Line2D"]
width = 3.0
width_curve = SubResource("Curve_fnvhf")
gradient = SubResource("Gradient_cjh8g")
script = ExtResource("1_i68ib")