Newer
Older
DungeonShooting / DungeonShooting_Godot / project.godot
  1. ; Engine configuration file.
  2. ; It's best edited using the editor UI and not directly,
  3. ; since the parameters that go here are not all obvious.
  4. ;
  5. ; Format:
  6. ; [section] ; section goes between []
  7. ; param=value ; assign values to parameters
  8.  
  9. config_version=5
  10.  
  11. [application]
  12.  
  13. config/name="枪火地牢"
  14. run/main_scene="res://scene/Main.tscn"
  15. config/features=PackedStringArray("4.2", "C#")
  16. config/icon="res://icon.png"
  17.  
  18. [debug]
  19.  
  20. settings/fps/force_fps=60
  21.  
  22. [display]
  23.  
  24. window/size/viewport_width=1920
  25. window/size/viewport_height=1080
  26. window/stretch/aspect="keep_width"
  27.  
  28. [dotnet]
  29.  
  30. project/assembly_name="DungeonShooting"
  31.  
  32. [editor_plugins]
  33.  
  34. enabled=PackedStringArray("res://addons/dungeonShooting_plugin/plugin.cfg")
  35.  
  36. [file_customization]
  37.  
  38. folder_colors={
  39. "res://prefab/": "orange",
  40. "res://resource/": "blue",
  41. "res://src/": "green"
  42. }
  43.  
  44. [gui]
  45.  
  46. theme/custom="res://resource/theme/mainTheme.tres"
  47.  
  48. [importer_defaults]
  49.  
  50. texture={
  51. "compress/bptc_ldr": 0,
  52. "compress/hdr_mode": 0,
  53. "compress/lossy_quality": 0.7,
  54. "compress/mode": 0,
  55. "compress/normal_map": 0,
  56. "detect_3d": false,
  57. "flags/anisotropic": false,
  58. "flags/filter": false,
  59. "flags/mipmaps": false,
  60. "flags/repeat": 0,
  61. "flags/srgb": 2,
  62. "process/HDR_as_SRGB": false,
  63. "process/fix_alpha_border": true,
  64. "process/invert_color": false,
  65. "process/normal_map_invert_y": false,
  66. "process/premult_alpha": false,
  67. "size_limit": 0,
  68. "stream": false,
  69. "svg/scale": 1.0
  70. }
  71. vnen.tiled_tileset_importer={
  72. "custom_properties": true,
  73. "embed_internal_images": false,
  74. "image_flags": 3,
  75. "post_import_script": "",
  76. "save_tiled_properties": false,
  77. "tile_metadata": false
  78. }
  79. vnen.tiled_importer={
  80. "add_background": true,
  81. "collision_layer": 1,
  82. "custom_properties": true,
  83. "embed_internal_images": true,
  84. "image_flags": 0,
  85. "post_import_script": "",
  86. "save_tiled_properties": false,
  87. "tile_metadata": false,
  88. "uv_clip": true
  89. }
  90.  
  91. [input]
  92.  
  93. ui_left={
  94. "deadzone": 0.5,
  95. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
  96. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
  97. ]
  98. }
  99. ui_right={
  100. "deadzone": 0.5,
  101. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
  102. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
  103. ]
  104. }
  105. ui_up={
  106. "deadzone": 0.5,
  107. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
  108. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
  109. ]
  110. }
  111. ui_down={
  112. "deadzone": 0.5,
  113. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
  114. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
  115. ]
  116. }
  117. fire={
  118. "deadzone": 0.5,
  119. "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null)
  120. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":10,"pressure":0.0,"pressed":true,"script":null)
  121. ]
  122. }
  123. move_left={
  124. "deadzone": 0.5,
  125. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
  126. , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
  127. ]
  128. }
  129. move_right={
  130. "deadzone": 0.5,
  131. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
  132. , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
  133. ]
  134. }
  135. move_up={
  136. "deadzone": 0.5,
  137. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
  138. , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":-1.0,"script":null)
  139. ]
  140. }
  141. move_down={
  142. "deadzone": 0.5,
  143. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
  144. , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
  145. ]
  146. }
  147. exchangeWeapon={
  148. "deadzone": 0.5,
  149. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":81,"key_label":0,"unicode":113,"echo":false,"script":null)
  150. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":3,"pressure":0.0,"pressed":true,"script":null)
  151. ]
  152. }
  153. throwWeapon={
  154. "deadzone": 0.5,
  155. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":71,"physical_keycode":71,"key_label":71,"unicode":103,"echo":false,"script":null)
  156. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":12,"pressure":0.0,"pressed":true,"script":null)
  157. ]
  158. }
  159. mouse_roll_up={
  160. "deadzone": 0.5,
  161. "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"canceled":false,"pressed":false,"double_click":false,"script":null)
  162. ]
  163. }
  164. mouse_roll_down={
  165. "deadzone": 0.5,
  166. "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"canceled":false,"pressed":false,"double_click":false,"script":null)
  167. ]
  168. }
  169. interactive={
  170. "deadzone": 0.5,
  171. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"echo":false,"script":null)
  172. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
  173. ]
  174. }
  175. reload={
  176. "deadzone": 0.5,
  177. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"key_label":0,"unicode":114,"echo":false,"script":null)
  178. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":2,"pressure":0.0,"pressed":true,"script":null)
  179. ]
  180. }
  181. meleeAttack={
  182. "deadzone": 0.5,
  183. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
  184. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null)
  185. ]
  186. }
  187. roll={
  188. "deadzone": 0.5,
  189. "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(75, 15),"global_position":Vector2(79, 56),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null)
  190. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":9,"pressure":0.0,"pressed":true,"script":null)
  191. ]
  192. }
  193. useActiveProp={
  194. "deadzone": 0.5,
  195. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":102,"echo":false,"script":null)
  196. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null)
  197. ]
  198. }
  199. removeProp={
  200. "deadzone": 0.5,
  201. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":88,"key_label":0,"unicode":120,"echo":false,"script":null)
  202. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":11,"pressure":0.0,"pressed":true,"script":null)
  203. ]
  204. }
  205. exchangeProp={
  206. "deadzone": 0.5,
  207. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":90,"key_label":0,"unicode":122,"echo":false,"script":null)
  208. ]
  209. }
  210. map={
  211. "deadzone": 0.5,
  212. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"echo":false,"script":null)
  213. , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":4,"axis_value":1.0,"script":null)
  214. ]
  215. }
  216. menu={
  217. "deadzone": 0.5,
  218. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null)
  219. , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":4,"pressure":0.0,"pressed":true,"script":null)
  220. ]
  221. }
  222. mouse_left={
  223. "deadzone": 0.5,
  224. "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(136, 13),"global_position":Vector2(139, 45),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
  225. ]
  226. }
  227. mouse_middle={
  228. "deadzone": 0.5,
  229. "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":4,"position":Vector2(185, 17),"global_position":Vector2(189, 58),"factor":1.0,"button_index":3,"canceled":false,"pressed":true,"double_click":false,"script":null)
  230. ]
  231. }
  232. mouse_right={
  233. "deadzone": 0.5,
  234. "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":2,"position":Vector2(304, 18),"global_position":Vector2(308, 59),"factor":1.0,"button_index":2,"canceled":false,"pressed":true,"double_click":false,"script":null)
  235. ]
  236. }
  237. roulette={
  238. "deadzone": 0.5,
  239. "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194306,"key_label":0,"unicode":0,"echo":false,"script":null)
  240. ]
  241. }
  242.  
  243. [layer_names]
  244.  
  245. 2d_physics/layer_1="wall"
  246. 2d_physics/layer_2="bullet"
  247. 2d_physics/layer_3="prop"
  248. 2d_physics/layer_4="player"
  249. 2d_physics/layer_5="role"
  250. 2d_physics/layer_6="affiliation"
  251. 2d_physics/layer_7="onHand"
  252. 2d_physics/layer_8="debris"
  253. 2d_physics/layer_9="throwing"
  254. 2d_physics/layer_10="obstacle"
  255. 2d_physics/layer_11="hurtArea"
  256. 2d_physics/layer_14="ui_mouse"
  257.  
  258. [mono]
  259.  
  260. project/assembly_name="DungeonShooting"
  261.  
  262. [navigation]
  263.  
  264. 2d/default_cell_size=4.0
  265. 2d/default_edge_connection_margin=4
  266.  
  267. [physics]
  268.  
  269. 2d/default_gravity=0.0
  270. 2d/default_gravity_vector=Vector2(0, 0)
  271.  
  272. [rendering]
  273.  
  274. textures/canvas_textures/default_texture_filter=0
  275. textures/vram_compression/import_etc2_astc=true
  276. environment/defaults/default_clear_color=Color(0.109804, 0.0666667, 0.0901961, 1)
  277. viewport/hdr_2d=true
  278. 2d/snapping/use_gpu_pixel_snap=true
  279. environment/default_environment="res://default_env.tres"
  280.  
  281. [tiled_importer]
  282.  
  283. enable_json_format=true