[gd_scene load_steps=5 format=2] [ext_resource path="res://prefab/role/Role.tscn" type="PackedScene" id=1] [ext_resource path="res://resource/materlal/Blend.gdshader" type="Shader" id=2] [sub_resource type="ShaderMaterial" id=1] resource_local_to_scene = true shader = ExtResource( 2 ) shader_param/blend = Color( 1, 1, 1, 1 ) shader_param/schedule = 1.0 [sub_resource type="ShaderMaterial" id=2] resource_local_to_scene = true shader = ExtResource( 2 ) shader_param/blend = Color( 1, 1, 1, 1 ) shader_param/schedule = 0.0 [node name="Enemy" instance=ExtResource( 1 )] CollisionLayer = 16 [node name="ShadowSprite" parent="." index="0"] material = SubResource( 1 ) [node name="AnimatedSprite" parent="." index="2"] material = SubResource( 2 ) frame = 3 [node name="ViewRay" type="RayCast2D" parent="." index="6"] position = Vector2( 0, -8 ) [node name="NavigationAgent2D" type="NavigationAgent2D" parent="." index="8"]