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DungeonShooting / DungeonShooting_Godot / src / framework / map / mark / PlayerBirthMark.cs

using Godot;

/// <summary>
/// 玩家生成标记
/// </summary>
[Tool]
public partial class PlayerBirthMark : ActivityMark
{
    public override void _Ready()
    {
    }

    public override void Doing(RoomInfo roomInfo)
    {
    }
}