- [gd_scene load_steps=7 format=3 uid="uid://dbjpknb3d5gfw"]
-
- [ext_resource type="Script" path="res://src/game/ui/weaponRoulette/WeaponRoulettePanel.cs" id="1_1uvbk"]
- [ext_resource type="Texture2D" uid="uid://e6krxgte01j3" path="res://resource/sprite/ui/roulette/RouletteBg.png" id="2_k6gjh"]
- [ext_resource type="Script" path="res://src/game/ui/weaponRoulette/WeaponSlot.cs" id="3_8v011"]
- [ext_resource type="Shader" path="res://resource/material/Outline.gdshader" id="4_p348k"]
-
- [sub_resource type="ShaderMaterial" id="ShaderMaterial_i1wmw"]
- resource_local_to_scene = true
- shader = ExtResource("4_p348k")
- shader_parameter/outline_color = Color(0, 0, 0, 1)
-
- [sub_resource type="CircleShape2D" id="CircleShape2D_snfa8"]
- radius = 2.0
-
- [node name="WeaponRoulette" type="Control"]
- layout_mode = 3
- anchors_preset = 15
- anchor_right = 1.0
- anchor_bottom = 1.0
- grow_horizontal = 2
- grow_vertical = 2
- script = ExtResource("1_1uvbk")
-
- [node name="Bg" type="ColorRect" parent="."]
- layout_mode = 1
- anchors_preset = 15
- anchor_right = 1.0
- anchor_bottom = 1.0
- grow_horizontal = 2
- grow_vertical = 2
- color = Color(0, 0, 0, 0.588235)
-
- [node name="Control" type="Control" parent="."]
- layout_mode = 1
- anchors_preset = 8
- anchor_left = 0.5
- anchor_top = 0.5
- anchor_right = 0.5
- anchor_bottom = 0.5
- offset_left = -0.5
- offset_top = -20.0
- offset_right = 0.5
- offset_bottom = -19.0
- grow_horizontal = 2
- grow_vertical = 2
-
- [node name="RouletteBg" type="Sprite2D" parent="Control"]
- position = Vector2(32.5, -27)
- scale = Vector2(4, 4)
- texture = ExtResource("2_k6gjh")
-
- [node name="WeaponSlotNode" type="Node2D" parent="Control/RouletteBg"]
- script = ExtResource("3_8v011")
-
- [node name="Control" type="Control" parent="Control/RouletteBg/WeaponSlotNode"]
- layout_mode = 3
- anchors_preset = 0
- offset_left = 65.25
- offset_right = 66.25
- offset_bottom = 1.0
-
- [node name="WeaponIcon" type="Sprite2D" parent="Control/RouletteBg/WeaponSlotNode/Control"]
- material = SubResource("ShaderMaterial_i1wmw")
-
- [node name="AmmoLabel" type="Label" parent="Control/RouletteBg/WeaponSlotNode/Control"]
- layout_mode = 1
- anchors_preset = 8
- anchor_left = 0.5
- anchor_top = 0.5
- anchor_right = 0.5
- anchor_bottom = 0.5
- offset_left = -15.25
- offset_top = 4.5
- offset_right = 104.75
- offset_bottom = 44.5
- grow_horizontal = 2
- grow_vertical = 2
- scale = Vector2(0.25, 0.25)
- text = "0/0"
- horizontal_alignment = 1
- vertical_alignment = 1
-
- [node name="SlotAreaNode" type="Area2D" parent="Control/RouletteBg/WeaponSlotNode"]
- collision_layer = 0
- collision_mask = 8192
- monitorable = false
-
- [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Control/RouletteBg/WeaponSlotNode/SlotAreaNode"]
-
- [node name="MouseArea" type="Area2D" parent="."]
- collision_layer = 8192
- collision_mask = 0
- monitoring = false
-
- [node name="CollisionShape2D" type="CollisionShape2D" parent="MouseArea"]
- shape = SubResource("CircleShape2D_snfa8")