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DungeonShooting / DungeonShooting_Godot / src / game / room / RoomLayerEnum.cs
@小李xl 小李xl on 12 Feb 2023 273 bytes 还原物体root和导航区域计算

/// <summary>
/// 房间物体放置层级枚举
/// </summary>
public enum RoomLayerEnum
{
    /// <summary>
    /// 按照插入顺序依次绘制
    /// </summary>
    NormalLayer,
    /// <summary>
    /// 按照Y轴排序绘制
    /// </summary>
    YSortLayer
}