[gd_scene load_steps=5 format=3 uid="uid://bb7xvumnivsho"] [ext_resource type="Script" path="res://src/game/buffComp/active/Prop5003Area.cs" id="1_nxrjx"] [sub_resource type="Gradient" id="Gradient_41obf"] colors = PackedColorArray(1, 0, 0, 0.392157, 1, 0, 0, 0) [sub_resource type="GradientTexture2D" id="GradientTexture2D_ih8qw"] gradient = SubResource("Gradient_41obf") width = 128 height = 128 fill = 1 fill_from = Vector2(0.5, 0.5) fill_to = Vector2(1, 0.5) [sub_resource type="CircleShape2D" id="CircleShape2D_1llif"] radius = 15.0333 [node name="Prop5003Area" type="Area2D" node_paths=PackedStringArray("CircleSprite", "Collision")] collision_layer = 0 collision_mask = 4 monitorable = false script = ExtResource("1_nxrjx") CircleSprite = NodePath("Circle") Collision = NodePath("CollisionShape2D") [node name="Circle" type="Sprite2D" parent="."] texture = SubResource("GradientTexture2D_ih8qw") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_1llif")