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DungeonShooting / DungeonShooting_Godot / resource / config / ActivePropBase.json
[
  {
    "Id": "0001",
    "Remark": "\u533B\u836F\u7BB1",
    "__Activity": "prop5000",
    "Buff": null,
    "Condition": {
      "HpFull": [
        0
      ]
    },
    "Effect": {
      "Hp": [
        2
      ]
    },
    "Charge": null,
    "Duration": 0,
    "CooldownTime": 2,
    "IsConsumables": true,
    "MaxCount": 10
  },
  {
    "Id": "0002",
    "Remark": "\u5F39\u836F\u7BB1",
    "__Activity": "prop5001",
    "Buff": null,
    "Condition": {
      "AmmoFull": [
        0
      ]
    },
    "Effect": {
      "TotalAmmo": []
    },
    "Charge": null,
    "Duration": 0,
    "CooldownTime": 2,
    "IsConsumables": true,
    "MaxCount": 10
  },
  {
    "Id": "0003",
    "Remark": "\u732A\u732A\u5B58\u94B1\u7F50",
    "__Activity": "prop5002",
    "Buff": null,
    "Condition": null,
    "Effect": {
      "PiggyBank": [
        2
      ]
    },
    "Charge": null,
    "Duration": 0,
    "CooldownTime": 0,
    "IsConsumables": true,
    "MaxCount": 1
  },
  {
    "Id": "0004",
    "Remark": "\u7EA2\u5916\u9065\u63A7\u5668",
    "__Activity": "prop5003",
    "Buff": null,
    "Condition": null,
    "Effect": {
      "AreaTrigger": [
        200
      ]
    },
    "Charge": {
      "Hurt": [
        250
      ]
    },
    "Duration": 6,
    "CooldownTime": 0,
    "IsConsumables": false,
    "MaxCount": 1
  }
]