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DungeonShooting / DungeonShooting_Godot / resource / map / tiledata / TileMap.json
[
  {
    "Direction": 0,
    "Start": 96,
    "End": 208
  },
  {
    "Direction": 3,
    "Start": 240,
    "End": 304
  },
  {
    "Direction": 1,
    "Start": 64,
    "End": 272
  },
  {
    "Direction": 2,
    "Start": 48,
    "End": 624
  }
]