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DungeonShooting / DungeonShooting_Godot / src / game / activity / role / enemy / NoWeaponEnemy.cs
@小李xl 小李xl on 18 Nov 2023 204 bytes 优化状态机

using Godot;

/// <summary>
/// 没有武器的敌人
/// </summary>
[Tool]
public partial class NoWeaponEnemy : Enemy
{
    public override void Attack()
    {
        Debug.Log("attack...");
    }
}