- [gd_scene load_steps=7 format=2]
-
- [ext_resource path="res://src/game/ui/InteractiveTipBar.cs" type="Script" id=1]
- [ext_resource path="res://resource/sprite/ui/keyboard/e.png" type="Texture" id=2]
- [ext_resource path="res://resource/sprite/ui/icon/icon_bullet.png" type="Texture" id=3]
- [ext_resource path="res://resource/sprite/ui/font_bg.png" type="Texture" id=4]
- [ext_resource path="res://resource/font/cn_font_4.tres" type="DynamicFont" id=5]
-
-
- [sub_resource type="Gradient" id=1]
- colors = PoolColorArray( 0.4, 0.498039, 1, 1, 0.4, 0.498039, 1, 0.313726 )
-
- [node name="InteractiveTipBar" type="Node2D"]
- visible = false
- z_index = 10
- script = ExtResource( 1 )
-
- [node name="Bg" type="Sprite" parent="."]
- position = Vector2( 14, -17 )
- scale = Vector2( 28, 7 )
- texture = ExtResource( 4 )
-
- [node name="Icon" type="Sprite" parent="."]
- position = Vector2( 0, -32 )
- texture = ExtResource( 3 )
-
- [node name="Message" type="Label" parent="."]
- margin_left = -18.0
- margin_top = -27.0
- margin_right = 18.0
- margin_bottom = -15.0
- custom_colors/font_color = Color( 0, 0, 0, 1 )
- custom_fonts/font = ExtResource( 5 )
- text = "111111"
- align = 1
- valign = 1
-
- [node name="InteractiveIcon" type="Sprite" parent="."]
- visible = false
- position = Vector2( 0, -30 )
- texture = ExtResource( 2 )
-
- [node name="Line2D" type="Line2D" parent="."]
- points = PoolVector2Array( 0, -17, 0, 0 )
- width = 1.0
- gradient = SubResource( 1 )