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DungeonShooting / DungeonShooting_Godot / src / game / activity / item / ObstacleObject.cs
@王晗智 王晗智 on 5 Mar 2024 255 bytes 2
  1.  
  2. using Godot;
  3.  
  4. /// <summary>
  5. /// 障碍物, 会阻挡玩家移动, 也会被子弹击中
  6. /// </summary>
  7. [Tool]
  8. public partial class ObstacleObject : ActivityObject, IHurt
  9. {
  10. public virtual void Hurt(ActivityObject target, int damage, float angle)
  11. {
  12. }
  13. }