- [gd_scene load_steps=5 format=3 uid="uid://m0s0k5nw7nbi"]
-
- [ext_resource type="Material" uid="uid://c1chld6lkpgji" path="res://resource/material/SmokeParticleMaterial.tres" id="1_leomh"]
- [ext_resource type="Texture2D" uid="uid://h7hkgbwj1li" path="res://resource/sprite/effects/common/Smoke.png" id="2_c2t2e"]
- [ext_resource type="Script" path="res://src/game/effects/AutoDestroyParticles.cs" id="3_5cpi6"]
-
- [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_emuda"]
- particles_animation = true
- particles_anim_h_frames = 3
- particles_anim_v_frames = 1
- particles_anim_loop = false
-
- [node name="EnemyBloodEffect" type="GPUParticles2D" node_paths=PackedStringArray("Particles2D")]
- modulate = Color(0.811765, 0.0980392, 0.0980392, 0.627451)
- material = SubResource("CanvasItemMaterial_emuda")
- emitting = false
- amount = 10
- process_material = ExtResource("1_leomh")
- texture = ExtResource("2_c2t2e")
- lifetime = 1.2
- one_shot = true
- explosiveness = 1.0
- fixed_fps = 20
- script = ExtResource("3_5cpi6")
- Particles2D = []