- <Project Sdk="Godot.NET.Sdk/4.1.0-rc.1">
- <PropertyGroup>
- <TargetFramework>net6.0</TargetFramework>
- <EnableDynamicLoading>true</EnableDynamicLoading>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
- </PropertyGroup>
- <ItemGroup>
- <Folder Include="src\game\ui\editorTools" />
- </ItemGroup>
- </Project>