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DungeonShooting / DungeonShooting_Godot / resource / map / RoomConfig.json
@小李xl 小李xl on 19 Feb 2023 1 KB 自动整合RoomConfig配置
[
  {
    "ResourcePath": "res://resource/map/tileMaps/Room1.tscn",
    "ConfigPath": "res://resource/map/tiledata/Room1.json",
    "RoomInfo": {
      "Position": {
        "X": 0,
        "Y": -16
      },
      "Size": {
        "X": 496,
        "Y": 304
      },
      "DoorAreaInfos": [
        {
          "Direction": 3,
          "Start": 64,
          "End": 192
        },
        {
          "Direction": 2,
          "Start": 320,
          "End": 464
        },
        {
          "Direction": 2,
          "Start": 80,
          "End": 224
        }
      ]
    }
  },
  {
    "ResourcePath": "res://resource/map/tileMaps/Room2.tscn",
    "ConfigPath": "res://resource/map/tiledata/Room2.json",
    "RoomInfo": {
      "Position": {
        "X": -64,
        "Y": -48
      },
      "Size": {
        "X": 288,
        "Y": 224
      },
      "DoorAreaInfos": []
    }
  },
  {
    "ResourcePath": "res://resource/map/tileMaps/Room3.tscn",
    "ConfigPath": "res://resource/map/tiledata/Room3.json",
    "RoomInfo": {
      "Position": {
        "X": -16,
        "Y": -16
      },
      "Size": {
        "X": 336,
        "Y": 336
      },
      "DoorAreaInfos": []
    }
  }
]