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DungeonShooting / DungeonShooting_Godot / resource / material / SmokeParticleMaterial.tres
@小李xl 小李xl on 10 May 2023 519 bytes 添加敌人死亡特效
  1. [gd_resource type="ParticleProcessMaterial" load_steps=2 format=3 uid="uid://c1chld6lkpgji"]
  2.  
  3. [ext_resource type="Texture2D" uid="uid://bs1lan5uwxyfg" path="res://resource/curve/Curve1.tres" id="1_yr5l8"]
  4.  
  5. [resource]
  6. particle_flag_disable_z = true
  7. spread = 180.0
  8. gravity = Vector3(0, 0, 0)
  9. initial_velocity_min = 5.0
  10. initial_velocity_max = 35.0
  11. orbit_velocity_min = 0.0
  12. orbit_velocity_max = 0.0
  13. scale_min = 0.8
  14. scale_max = 0.8
  15. scale_curve = ExtResource("1_yr5l8")
  16. color = Color(1, 1, 1, 0.533333)
  17. anim_offset_max = 1.0