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DungeonShooting / DungeonShooting_Godot / src / game / ui / tileSetEditorTerrain / right / TerrainCell.cs
@小李xl 小李xl on 23 Dec 2023 212 bytes 编辑TileSet地形, 制作中
  1. using Godot;
  2.  
  3. namespace UI.TileSetEditorTerrain;
  4.  
  5. public class TerrainCell : UiCell<TileSetEditorTerrain.RightCell, bool>
  6. {
  7. public override void OnInit()
  8. {
  9. CellNode.Instance.Init(this);
  10. }
  11. }