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DungeonShooting / DungeonShooting_Godot / resource / material / Sawtooth.tres
@小李xl 小李xl on 8 Apr 2024 218 bytes 测试shader
  1. [gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://cca0ka64xmrrd"]
  2.  
  3. [ext_resource type="Shader" path="res://resource/shader/Sawtooth.gdshader" id="1_nrhtr"]
  4.  
  5. [resource]
  6. shader = ExtResource("1_nrhtr")