[gd_scene load_steps=7 format=2] [ext_resource path="res://prefab/role/Role.tscn" type="PackedScene" id=1] [ext_resource path="res://src/role/Player.cs" type="Script" id=2] [ext_resource path="res://resource/sprite/ui/keyboard/e.png" type="Texture" id=3] [ext_resource path="res://prefab/weapon/Gun.tscn" type="PackedScene" id=4] [ext_resource path="res://resource/sprite/shell/shellCase.png" type="Texture" id=5] [ext_resource path="res://resource/font/cn_font_4.tres" type="DynamicFont" id=6] [node name="Player" instance=ExtResource( 1 )] collision_layer = 8 script = ExtResource( 2 ) GunPrefab = ExtResource( 4 ) [node name="ColorRect" type="ColorRect" parent="." index="6"] visible = false margin_left = -9.0 margin_top = -24.0 margin_right = 11.0 margin_bottom = -18.0 color = Color( 0.784314, 0.784314, 0.784314, 0.588235 ) [node name="ShellCase" type="TextureRect" parent="ColorRect" index="0"] margin_left = 1.0 margin_top = 5.0 margin_right = 5.0 margin_bottom = 7.0 rect_rotation = -90.0 texture = ExtResource( 5 ) [node name="Label" type="Label" parent="ColorRect" index="1"] margin_left = 1.0 margin_top = -2.0 margin_right = 21.0 margin_bottom = 9.0 custom_colors/font_color = Color( 0, 0, 0, 1 ) custom_fonts/font = ExtResource( 6 ) text = "M1911" [node name="E" type="TextureRect" parent="ColorRect" index="2"] margin_left = 5.0 margin_top = -12.0 margin_right = 14.0 margin_bottom = -1.0 texture = ExtResource( 3 )