Newer
Older
DungeonShooting / DungeonShooting_Godot / src / game / ui / tileSetEditorTerrain / up / TerrainCell.cs
@小李xl 小李xl on 4 Jan 2024 212 bytes 调整TileSet编辑器地形面板布局
using Godot;

namespace UI.TileSetEditorTerrain;

public class TerrainCell : UiCell<TileSetEditorTerrain.RightCell, bool>
{
    public override void OnInit()
    {
        CellNode.Instance.Init(this);
    }
}