- [gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://jywcy17le5fd"]
- [ext_resource type="Shader" path="res://resource/material/Outline2.gdshader" id="1_skooq"]
- [resource]
- resource_local_to_scene = true
- shader = ExtResource("1_skooq")
- shader_parameter/outline_color = Color(0, 0, 0, 1)
- shader_parameter/scale = 1.0