[gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://chcpnatun8hlf"] [ext_resource type="Shader" path="res://resource/material/Grid.gdshader" id="1_xhgfe"] [resource] resource_local_to_scene = true shader = ExtResource("1_xhgfe") shader_parameter/color = Color(0.529412, 0.529412, 0.529412, 0.0784314) shader_parameter/size = Vector2(1280, 720) shader_parameter/line_width = 2 shader_parameter/offset = Vector2(0, 0) shader_parameter/grid_size = 16.0