- namespace UI.EditorTileImage;
-
- /// <summary>
- /// Ui代码, 该类是根据ui场景自动生成的, 请不要手动编辑该类, 以免造成代码丢失
- /// </summary>
- public abstract partial class EditorTileImage : UiBase
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTileImage.HBoxContainer
- /// </summary>
- public HBoxContainer L_HBoxContainer
- {
- get
- {
- if (_L_HBoxContainer == null) _L_HBoxContainer = new HBoxContainer((EditorTileImagePanel)this, GetNode<Godot.HBoxContainer>("HBoxContainer"));
- return _L_HBoxContainer;
- }
- }
- private HBoxContainer _L_HBoxContainer;
-
-
- public EditorTileImage() : base(nameof(EditorTileImage))
- {
- }
-
- public sealed override void OnInitNestedUi()
- {
- _ = L_HBoxContainer.L_Left.L_Bg;
-
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Sprite2D"/>, 路径: EditorTileImage.HBoxContainer.Left.Bg.TextureRoot.TileSprite
- /// </summary>
- public class TileSprite : UiNode<EditorTileImagePanel, Godot.Sprite2D, TileSprite>
- {
- public TileSprite(EditorTileImagePanel uiPanel, Godot.Sprite2D node) : base(uiPanel, node) { }
- public override TileSprite Clone() => new (UiPanel, (Godot.Sprite2D)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Control"/>, 路径: EditorTileImage.HBoxContainer.Left.Bg.TextureRoot.Brush
- /// </summary>
- public class Brush : UiNode<EditorTileImagePanel, Godot.Control, Brush>
- {
- public Brush(EditorTileImagePanel uiPanel, Godot.Control node) : base(uiPanel, node) { }
- public override Brush Clone() => new (UiPanel, (Godot.Control)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Control"/>, 路径: EditorTileImage.HBoxContainer.Left.Bg.TextureRoot
- /// </summary>
- public class TextureRoot : UiNode<EditorTileImagePanel, Godot.Control, TextureRoot>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Sprite2D"/>, 节点路径: EditorTileImage.HBoxContainer.Left.Bg.TileSprite
- /// </summary>
- public TileSprite L_TileSprite
- {
- get
- {
- if (_L_TileSprite == null) _L_TileSprite = new TileSprite(UiPanel, Instance.GetNode<Godot.Sprite2D>("TileSprite"));
- return _L_TileSprite;
- }
- }
- private TileSprite _L_TileSprite;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Control"/>, 节点路径: EditorTileImage.HBoxContainer.Left.Bg.Brush
- /// </summary>
- public Brush L_Brush
- {
- get
- {
- if (_L_Brush == null) _L_Brush = new Brush(UiPanel, Instance.GetNode<Godot.Control>("Brush"));
- return _L_Brush;
- }
- }
- private Brush _L_Brush;
-
- public TextureRoot(EditorTileImagePanel uiPanel, Godot.Control node) : base(uiPanel, node) { }
- public override TextureRoot Clone() => new (UiPanel, (Godot.Control)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.TextureButton"/>, 路径: EditorTileImage.HBoxContainer.Left.Bg.FocusBtn
- /// </summary>
- public class FocusBtn : UiNode<EditorTileImagePanel, Godot.TextureButton, FocusBtn>
- {
- public FocusBtn(EditorTileImagePanel uiPanel, Godot.TextureButton node) : base(uiPanel, node) { }
- public override FocusBtn Clone() => new (UiPanel, (Godot.TextureButton)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="UI.EditorTileImage.ImageBg"/>, 路径: EditorTileImage.HBoxContainer.Left.Bg
- /// </summary>
- public class Bg : UiNode<EditorTileImagePanel, UI.EditorTileImage.ImageBg, Bg>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Control"/>, 节点路径: EditorTileImage.HBoxContainer.Left.TextureRoot
- /// </summary>
- public TextureRoot L_TextureRoot
- {
- get
- {
- if (_L_TextureRoot == null) _L_TextureRoot = new TextureRoot(UiPanel, Instance.GetNode<Godot.Control>("TextureRoot"));
- return _L_TextureRoot;
- }
- }
- private TextureRoot _L_TextureRoot;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.TextureButton"/>, 节点路径: EditorTileImage.HBoxContainer.Left.FocusBtn
- /// </summary>
- public FocusBtn L_FocusBtn
- {
- get
- {
- if (_L_FocusBtn == null) _L_FocusBtn = new FocusBtn(UiPanel, Instance.GetNode<Godot.TextureButton>("FocusBtn"));
- return _L_FocusBtn;
- }
- }
- private FocusBtn _L_FocusBtn;
-
- public Bg(EditorTileImagePanel uiPanel, UI.EditorTileImage.ImageBg node) : base(uiPanel, node) { }
- public override Bg Clone() => new (UiPanel, (UI.EditorTileImage.ImageBg)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Panel"/>, 路径: EditorTileImage.HBoxContainer.Left
- /// </summary>
- public class Left : UiNode<EditorTileImagePanel, Godot.Panel, Left>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="UI.EditorTileImage.ImageBg"/>, 节点路径: EditorTileImage.HBoxContainer.Bg
- /// </summary>
- public Bg L_Bg
- {
- get
- {
- if (_L_Bg == null) _L_Bg = new Bg(UiPanel, Instance.GetNode<UI.EditorTileImage.ImageBg>("Bg"));
- return _L_Bg;
- }
- }
- private Bg _L_Bg;
-
- public Left(EditorTileImagePanel uiPanel, Godot.Panel node) : base(uiPanel, node) { }
- public override Left Clone() => new (UiPanel, (Godot.Panel)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Label"/>, 路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.HBoxContainer.Label
- /// </summary>
- public class Label : UiNode<EditorTileImagePanel, Godot.Label, Label>
- {
- public Label(EditorTileImagePanel uiPanel, Godot.Label node) : base(uiPanel, node) { }
- public override Label Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.SpinBox"/>, 路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.HBoxContainer.SpinBox
- /// </summary>
- public class SpinBox : UiNode<EditorTileImagePanel, Godot.SpinBox, SpinBox>
- {
- public SpinBox(EditorTileImagePanel uiPanel, Godot.SpinBox node) : base(uiPanel, node) { }
- public override SpinBox Clone() => new (UiPanel, (Godot.SpinBox)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.HBoxContainer
- /// </summary>
- public class HBoxContainer_1 : UiNode<EditorTileImagePanel, Godot.HBoxContainer, HBoxContainer_1>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.Label
- /// </summary>
- public Label L_Label
- {
- get
- {
- if (_L_Label == null) _L_Label = new Label(UiPanel, Instance.GetNode<Godot.Label>("Label"));
- return _L_Label;
- }
- }
- private Label _L_Label;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.SpinBox
- /// </summary>
- public SpinBox L_SpinBox
- {
- get
- {
- if (_L_SpinBox == null) _L_SpinBox = new SpinBox(UiPanel, Instance.GetNode<Godot.SpinBox>("SpinBox"));
- return _L_SpinBox;
- }
- }
- private SpinBox _L_SpinBox;
-
- public HBoxContainer_1(EditorTileImagePanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { }
- public override HBoxContainer_1 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Label"/>, 路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.HBoxContainer2.Label
- /// </summary>
- public class Label_1 : UiNode<EditorTileImagePanel, Godot.Label, Label_1>
- {
- public Label_1(EditorTileImagePanel uiPanel, Godot.Label node) : base(uiPanel, node) { }
- public override Label_1 Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.SpinBox"/>, 路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.HBoxContainer2.SpinBox
- /// </summary>
- public class SpinBox_1 : UiNode<EditorTileImagePanel, Godot.SpinBox, SpinBox_1>
- {
- public SpinBox_1(EditorTileImagePanel uiPanel, Godot.SpinBox node) : base(uiPanel, node) { }
- public override SpinBox_1 Clone() => new (UiPanel, (Godot.SpinBox)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.HBoxContainer2
- /// </summary>
- public class HBoxContainer2 : UiNode<EditorTileImagePanel, Godot.HBoxContainer, HBoxContainer2>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.Label
- /// </summary>
- public Label_1 L_Label
- {
- get
- {
- if (_L_Label == null) _L_Label = new Label_1(UiPanel, Instance.GetNode<Godot.Label>("Label"));
- return _L_Label;
- }
- }
- private Label_1 _L_Label;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.SpinBox
- /// </summary>
- public SpinBox_1 L_SpinBox
- {
- get
- {
- if (_L_SpinBox == null) _L_SpinBox = new SpinBox_1(UiPanel, Instance.GetNode<Godot.SpinBox>("SpinBox"));
- return _L_SpinBox;
- }
- }
- private SpinBox_1 _L_SpinBox;
-
- public HBoxContainer2(EditorTileImagePanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { }
- public override HBoxContainer2 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Label"/>, 路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.HBoxContainer3.Label
- /// </summary>
- public class Label_2 : UiNode<EditorTileImagePanel, Godot.Label, Label_2>
- {
- public Label_2(EditorTileImagePanel uiPanel, Godot.Label node) : base(uiPanel, node) { }
- public override Label_2 Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.SpinBox"/>, 路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.HBoxContainer3.SpinBox
- /// </summary>
- public class SpinBox_2 : UiNode<EditorTileImagePanel, Godot.SpinBox, SpinBox_2>
- {
- public SpinBox_2(EditorTileImagePanel uiPanel, Godot.SpinBox node) : base(uiPanel, node) { }
- public override SpinBox_2 Clone() => new (UiPanel, (Godot.SpinBox)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.HBoxContainer3
- /// </summary>
- public class HBoxContainer3 : UiNode<EditorTileImagePanel, Godot.HBoxContainer, HBoxContainer3>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.Label
- /// </summary>
- public Label_2 L_Label
- {
- get
- {
- if (_L_Label == null) _L_Label = new Label_2(UiPanel, Instance.GetNode<Godot.Label>("Label"));
- return _L_Label;
- }
- }
- private Label_2 _L_Label;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.SpinBox
- /// </summary>
- public SpinBox_2 L_SpinBox
- {
- get
- {
- if (_L_SpinBox == null) _L_SpinBox = new SpinBox_2(UiPanel, Instance.GetNode<Godot.SpinBox>("SpinBox"));
- return _L_SpinBox;
- }
- }
- private SpinBox_2 _L_SpinBox;
-
- public HBoxContainer3(EditorTileImagePanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { }
- public override HBoxContainer3 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Label"/>, 路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.HBoxContainer4.Label
- /// </summary>
- public class Label_3 : UiNode<EditorTileImagePanel, Godot.Label, Label_3>
- {
- public Label_3(EditorTileImagePanel uiPanel, Godot.Label node) : base(uiPanel, node) { }
- public override Label_3 Clone() => new (UiPanel, (Godot.Label)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.SpinBox"/>, 路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.HBoxContainer4.SpinBox
- /// </summary>
- public class SpinBox_3 : UiNode<EditorTileImagePanel, Godot.SpinBox, SpinBox_3>
- {
- public SpinBox_3(EditorTileImagePanel uiPanel, Godot.SpinBox node) : base(uiPanel, node) { }
- public override SpinBox_3 Clone() => new (UiPanel, (Godot.SpinBox)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.HBoxContainer4
- /// </summary>
- public class HBoxContainer4 : UiNode<EditorTileImagePanel, Godot.HBoxContainer, HBoxContainer4>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Label"/>, 节点路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.Label
- /// </summary>
- public Label_3 L_Label
- {
- get
- {
- if (_L_Label == null) _L_Label = new Label_3(UiPanel, Instance.GetNode<Godot.Label>("Label"));
- return _L_Label;
- }
- }
- private Label_3 _L_Label;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.SpinBox"/>, 节点路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.SpinBox
- /// </summary>
- public SpinBox_3 L_SpinBox
- {
- get
- {
- if (_L_SpinBox == null) _L_SpinBox = new SpinBox_3(UiPanel, Instance.GetNode<Godot.SpinBox>("SpinBox"));
- return _L_SpinBox;
- }
- }
- private SpinBox_3 _L_SpinBox;
-
- public HBoxContainer4(EditorTileImagePanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { }
- public override HBoxContainer4 Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.VBoxContainer"/>, 路径: EditorTileImage.HBoxContainer.Right.VBoxContainer
- /// </summary>
- public class VBoxContainer : UiNode<EditorTileImagePanel, Godot.VBoxContainer, VBoxContainer>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTileImage.HBoxContainer.Right.HBoxContainer
- /// </summary>
- public HBoxContainer_1 L_HBoxContainer
- {
- get
- {
- if (_L_HBoxContainer == null) _L_HBoxContainer = new HBoxContainer_1(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer"));
- return _L_HBoxContainer;
- }
- }
- private HBoxContainer_1 _L_HBoxContainer;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTileImage.HBoxContainer.Right.HBoxContainer2
- /// </summary>
- public HBoxContainer2 L_HBoxContainer2
- {
- get
- {
- if (_L_HBoxContainer2 == null) _L_HBoxContainer2 = new HBoxContainer2(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer2"));
- return _L_HBoxContainer2;
- }
- }
- private HBoxContainer2 _L_HBoxContainer2;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTileImage.HBoxContainer.Right.HBoxContainer3
- /// </summary>
- public HBoxContainer3 L_HBoxContainer3
- {
- get
- {
- if (_L_HBoxContainer3 == null) _L_HBoxContainer3 = new HBoxContainer3(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer3"));
- return _L_HBoxContainer3;
- }
- }
- private HBoxContainer3 _L_HBoxContainer3;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTileImage.HBoxContainer.Right.HBoxContainer4
- /// </summary>
- public HBoxContainer4 L_HBoxContainer4
- {
- get
- {
- if (_L_HBoxContainer4 == null) _L_HBoxContainer4 = new HBoxContainer4(UiPanel, Instance.GetNode<Godot.HBoxContainer>("HBoxContainer4"));
- return _L_HBoxContainer4;
- }
- }
- private HBoxContainer4 _L_HBoxContainer4;
-
- public VBoxContainer(EditorTileImagePanel uiPanel, Godot.VBoxContainer node) : base(uiPanel, node) { }
- public override VBoxContainer Clone() => new (UiPanel, (Godot.VBoxContainer)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.Panel"/>, 路径: EditorTileImage.HBoxContainer.Right
- /// </summary>
- public class Right : UiNode<EditorTileImagePanel, Godot.Panel, Right>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: EditorTileImage.HBoxContainer.VBoxContainer
- /// </summary>
- public VBoxContainer L_VBoxContainer
- {
- get
- {
- if (_L_VBoxContainer == null) _L_VBoxContainer = new VBoxContainer(UiPanel, Instance.GetNode<Godot.VBoxContainer>("VBoxContainer"));
- return _L_VBoxContainer;
- }
- }
- private VBoxContainer _L_VBoxContainer;
-
- public Right(EditorTileImagePanel uiPanel, Godot.Panel node) : base(uiPanel, node) { }
- public override Right Clone() => new (UiPanel, (Godot.Panel)Instance.Duplicate());
- }
-
- /// <summary>
- /// 类型: <see cref="Godot.HBoxContainer"/>, 路径: EditorTileImage.HBoxContainer
- /// </summary>
- public class HBoxContainer : UiNode<EditorTileImagePanel, Godot.HBoxContainer, HBoxContainer>
- {
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Panel"/>, 节点路径: EditorTileImage.Left
- /// </summary>
- public Left L_Left
- {
- get
- {
- if (_L_Left == null) _L_Left = new Left(UiPanel, Instance.GetNode<Godot.Panel>("Left"));
- return _L_Left;
- }
- }
- private Left _L_Left;
-
- /// <summary>
- /// 使用 Instance 属性获取当前节点实例对象, 节点类型: <see cref="Godot.Panel"/>, 节点路径: EditorTileImage.Right
- /// </summary>
- public Right L_Right
- {
- get
- {
- if (_L_Right == null) _L_Right = new Right(UiPanel, Instance.GetNode<Godot.Panel>("Right"));
- return _L_Right;
- }
- }
- private Right _L_Right;
-
- public HBoxContainer(EditorTileImagePanel uiPanel, Godot.HBoxContainer node) : base(uiPanel, node) { }
- public override HBoxContainer Clone() => new (UiPanel, (Godot.HBoxContainer)Instance.Duplicate());
- }
-
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Sprite2D"/>, 节点路径: EditorTileImage.HBoxContainer.Left.Bg.TextureRoot.TileSprite
- /// </summary>
- public TileSprite S_TileSprite => L_HBoxContainer.L_Left.L_Bg.L_TextureRoot.L_TileSprite;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Control"/>, 节点路径: EditorTileImage.HBoxContainer.Left.Bg.TextureRoot.Brush
- /// </summary>
- public Brush S_Brush => L_HBoxContainer.L_Left.L_Bg.L_TextureRoot.L_Brush;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Control"/>, 节点路径: EditorTileImage.HBoxContainer.Left.Bg.TextureRoot
- /// </summary>
- public TextureRoot S_TextureRoot => L_HBoxContainer.L_Left.L_Bg.L_TextureRoot;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.TextureButton"/>, 节点路径: EditorTileImage.HBoxContainer.Left.Bg.FocusBtn
- /// </summary>
- public FocusBtn S_FocusBtn => L_HBoxContainer.L_Left.L_Bg.L_FocusBtn;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="UI.EditorTileImage.ImageBg"/>, 节点路径: EditorTileImage.HBoxContainer.Left.Bg
- /// </summary>
- public Bg S_Bg => L_HBoxContainer.L_Left.L_Bg;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Panel"/>, 节点路径: EditorTileImage.HBoxContainer.Left
- /// </summary>
- public Left S_Left => L_HBoxContainer.L_Left;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.HBoxContainer2
- /// </summary>
- public HBoxContainer2 S_HBoxContainer2 => L_HBoxContainer.L_Right.L_VBoxContainer.L_HBoxContainer2;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.HBoxContainer3
- /// </summary>
- public HBoxContainer3 S_HBoxContainer3 => L_HBoxContainer.L_Right.L_VBoxContainer.L_HBoxContainer3;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.HBoxContainer"/>, 节点路径: EditorTileImage.HBoxContainer.Right.VBoxContainer.HBoxContainer4
- /// </summary>
- public HBoxContainer4 S_HBoxContainer4 => L_HBoxContainer.L_Right.L_VBoxContainer.L_HBoxContainer4;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.VBoxContainer"/>, 节点路径: EditorTileImage.HBoxContainer.Right.VBoxContainer
- /// </summary>
- public VBoxContainer S_VBoxContainer => L_HBoxContainer.L_Right.L_VBoxContainer;
-
- /// <summary>
- /// 场景中唯一名称的节点, 节点类型: <see cref="Godot.Panel"/>, 节点路径: EditorTileImage.HBoxContainer.Right
- /// </summary>
- public Right S_Right => L_HBoxContainer.L_Right;
-
- }