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DungeonShooting / DungeonShooting_Godot / prefab / ui / WeaponRoulette.tscn
@小李xl 小李xl on 3 Mar 2024 534 bytes 制作武器轮盘中
[gd_scene load_steps=3 format=3 uid="uid://dbjpknb3d5gfw"]

[ext_resource type="Script" path="res://src/game/ui/weaponRoulette/WeaponRoulettePanel.cs" id="1_1uvbk"]
[ext_resource type="Texture2D" uid="uid://uhhfgdhpk7i4" path="res://icon.png" id="2_yfusg"]

[node name="WeaponRoulette" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource("1_1uvbk")

[node name="Icon" type="Sprite2D" parent="."]
visible = false
position = Vector2(113, 116)
texture = ExtResource("2_yfusg")