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DungeonShooting / DungeonShooting_Godot / resource / map / tileMaps / GroupConfig.json
{
  "Test1": {
    "GroupName": "Test1",
    "TileSet": "TileSet1",
    "BattleList": [
      {
        "ErrorType": 0,
        "Path": "resource/map/tileMaps/Test1/battle/Battle1"
      },
      {
        "ErrorType": 0,
        "Path": "resource/map/tileMaps/Test1/battle/Battle2"
      },
      {
        "ErrorType": 0,
        "Path": "resource/map/tileMaps/Test1/battle/Battle3"
      },
      {
        "ErrorType": 0,
        "Path": "resource/map/tileMaps/Test1/battle/Battle4"
      },
      {
        "ErrorType": 0,
        "Path": "resource/map/tileMaps/Test1/battle/Battle5"
      }
    ],
    "InletList": [
      {
        "ErrorType": 0,
        "Path": "resource/map/tileMaps/Test1/inlet/Start"
      }
    ],
    "OutletList": [
      {
        "ErrorType": 0,
        "Path": "resource/map/tileMaps/Test1/outlet/End1"
      }
    ],
    "BossList": [
      {
        "ErrorType": 0,
        "Path": "resource/map/tileMaps/Test1/boss/Boss1"
      }
    ],
    "RewardList": [
      {
        "ErrorType": 0,
        "Path": "resource/map/tileMaps/Test1/reward/Award1"
      }
    ],
    "ShopList": [
      {
        "ErrorType": 0,
        "Path": "resource/map/tileMaps/Test1/shop/Shop1"
      }
    ],
    "EventList": [],
    "Remark": ""
  }
}