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DungeonShooting / DungeonShooting_Godot / scene / Dungeon.tscn
@小李xl 小李xl on 21 Mar 2024 1 KB 微调场景
  1. [gd_scene load_steps=3 format=3 uid="uid://bqf2vks5ggnsp"]
  2.  
  3. [ext_resource type="Script" path="res://src/game/room/Dungeon.cs" id="1_txiyv"]
  4.  
  5. [sub_resource type="Environment" id="Environment_g06jj"]
  6. background_mode = 3
  7. glow_enabled = true
  8. glow_levels/1 = 1.0
  9. glow_levels/2 = 1.0
  10. glow_levels/4 = 1.0
  11. glow_levels/5 = 0.0
  12. glow_normalized = true
  13. glow_strength = 1.06
  14. glow_blend_mode = 1
  15.  
  16. [node name="Dungeon" type="CanvasModulate"]
  17. script = ExtResource("1_txiyv")
  18. metadata/_edit_vertical_guides_ = []
  19.  
  20. [node name="WorldEnvironment" type="WorldEnvironment" parent="."]
  21. environment = SubResource("Environment_g06jj")
  22.  
  23. [node name="TileRoot" type="TileMap" parent="." groups=["navigation"]]
  24. y_sort_enabled = true
  25. format = 2
  26.  
  27. [node name="NavigationRoot" type="Node2D" parent="TileRoot"]
  28. z_index = -2
  29.  
  30. [node name="StaticSpriteRoot" type="Node2D" parent="TileRoot"]
  31. z_index = -2
  32.  
  33. [node name="NormalLayer" type="Node2D" parent="TileRoot"]
  34. z_index = -1
  35.  
  36. [node name="YSortLayer" type="Node2D" parent="TileRoot"]
  37. z_index = 2
  38. y_sort_enabled = true
  39.  
  40. [node name="AffiliationAreaRoot" type="Node2D" parent="TileRoot"]
  41.  
  42. [node name="FogMaskRoot" type="Node2D" parent="TileRoot"]