- /// <summary>
- /// 物理碰撞层
- /// </summary>
- public class PhysicsLayer
- {
- /// <summary>
- /// 墙壁
- /// </summary>
- public const uint Wall = 1;
- /// <summary>
- /// 子弹
- /// </summary>
- public const uint Bullet = 2;
- /// <summary>
- /// 道具
- /// </summary>
- public const uint Props = 4;
- /// <summary>
- /// 玩家
- /// </summary>
- public const uint Player = 8;
- /// <summary>
- /// 敌人
- /// </summary>
- public const uint Enemy = 16;
- /// <summary>
- /// 视野遮挡
- /// </summary>
- public const uint View = 32;
- }