- [gd_resource type="ShaderMaterial" load_steps=2 format=3 uid="uid://j8t31iuumvhr"]
- [ext_resource type="Shader" path="res://resource/material/Outline.gdshader" id="1_neih8"]
- [resource]
- resource_local_to_scene = true
- shader = ExtResource("1_neih8")
- shader_parameter/outline_color = Color(0, 0, 0, 1)