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DungeonShooting / DungeonShooting_Godot / prefab / ui / MapEditorCreateRoom.tscn
[gd_scene load_steps=2 format=3 uid="uid://bfx6u04j0pbnu"]

[ext_resource type="Script" path="res://src/game/ui/mapEditorCreateRoom/MapEditorCreateRoomPanel.cs" id="1_dep3f"]

[node name="MapEditorCreateRoom" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_dep3f")
Layer = 3

[node name="MarginContainer" type="MarginContainer" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
theme_override_constants/margin_left = 20
theme_override_constants/margin_top = 50
theme_override_constants/margin_right = 20
theme_override_constants/margin_bottom = 20

[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer"]
layout_mode = 2
theme_override_constants/separation = 20

[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
layout_mode = 2

[node name="RoomNameLabel" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 20.0
text = "房间名称:"
horizontal_alignment = 2
vertical_alignment = 1

[node name="RoomNameInput" type="LineEdit" parent="MarginContainer/VBoxContainer/HBoxContainer"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 80.0

[node name="HBoxContainer2" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
layout_mode = 2

[node name="GroupNameLabel" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer2"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 20.0
text = "所属分组:"
horizontal_alignment = 2
vertical_alignment = 1

[node name="GroupSelect" type="OptionButton" parent="MarginContainer/VBoxContainer/HBoxContainer2"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 80.0

[node name="HBoxContainer3" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
layout_mode = 2

[node name="TypeNameLabel" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer3"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 20.0
text = "房间类型:"
horizontal_alignment = 2
vertical_alignment = 1

[node name="TypeSelect" type="OptionButton" parent="MarginContainer/VBoxContainer/HBoxContainer3"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 80.0

[node name="HBoxContainer4" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
layout_mode = 2

[node name="WeightNameLabel" type="Label" parent="MarginContainer/VBoxContainer/HBoxContainer4"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 20.0
text = "房间权重:"
horizontal_alignment = 2
vertical_alignment = 1

[node name="WeightInput" type="SpinBox" parent="MarginContainer/VBoxContainer/HBoxContainer4"]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 80.0
min_value = 1.0
max_value = 1000.0
value = 100.0