[gd_scene load_steps=5 format=3 uid="uid://c4ds87128cvpy"] [ext_resource type="Texture2D" uid="uid://bkc3fxmnxe7nh" path="res://resource/sprite/item/Items.png" id="1_dgsm7"] [sub_resource type="AtlasTexture" id="AtlasTexture_6ikro"] atlas = ExtResource("1_dgsm7") region = Rect2(336, 209, 42, 64) [sub_resource type="SpriteFrames" id="SpriteFrames_bq02g"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_6ikro") }], "loop": true, "name": &"default", "speed": 5.0 }] [sub_resource type="RectangleShape2D" id="RectangleShape2D_8wvh6"] size = Vector2(20, 14) [node name="Dungenitem0002" type="CharacterBody2D"] collision_layer = 512 collision_mask = 0 [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] position = Vector2(6, -24) sprite_frames = SubResource("SpriteFrames_bq02g") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(-1, 0) shape = SubResource("RectangleShape2D_8wvh6")