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DungeonShooting / DungeonShooting_Godot / src / game / common / editor / toolBtn / EditorFocus.cs
@小李xl 小李xl on 17 Jul 392 bytes 地牢编辑器移植完成
  1.  
  2. using UI.MapEditor;
  3.  
  4. /// <summary>
  5. /// 聚焦按钮
  6. /// </summary>
  7. public class EditorFocus : EditorToolBase
  8. {
  9. public EditorFocus(EditorTileMap editorTileMap) : base(
  10. ResourcePath.resource_sprite_ui_commonIcon_CenterTool_png, "聚焦", false, editorTileMap, EditorToolEnum.Focus)
  11. {
  12. }
  13.  
  14. public override void OnClick()
  15. {
  16. EditorTileMap.OnFocusClick();
  17. }
  18. }