[gd_scene load_steps=3 format=3 uid="uid://dlgkksq6oql78"] [ext_resource type="Script" path="res://src/game/room/RoomExit.cs" id="1_jl2t4"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_jj63m"] size = Vector2(32, 32) [node name="RoomExit" type="Area2D"] collision_layer = 0 collision_mask = 8 monitorable = false script = ExtResource("1_jl2t4") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_jj63m")