Newer
Older
DungeonShooting / DungeonShooting_Godot / prefab / ui / Victory.tscn
[gd_scene load_steps=2 format=3 uid="uid://di268t2hu2c83"]

[ext_resource type="Script" path="res://src/game/ui/victory/VictoryPanel.cs" id="1_suuiw"]

[node name="Victory" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_suuiw")

[node name="Label" type="Label" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
text = "胜利"
horizontal_alignment = 1
vertical_alignment = 1

[node name="Button" type="Button" parent="."]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -38.0
offset_top = 93.0
offset_right = 38.0
offset_bottom = 133.0
grow_horizontal = 2
grow_vertical = 2
text = "返回"
flat = true