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DungeonShooting / DungeonShooting_Godot / prefab / ui / RoomUI.tscn
@小李xl 小李xl on 26 Jul 2022 617 bytes ui设计初稿
[gd_scene load_steps=4 format=2]

[ext_resource path="res://src/ui/RoomUI.cs" type="Script" id=1]
[ext_resource path="res://resource/sprite/ui/template-ui.png" type="Texture" id=2]
[ext_resource path="res://resource/sprite/ui/RoomUi.png" type="Texture" id=3]

[node name="RoomUI" type="Control"]
anchor_right = 1.0
anchor_bottom = 1.0
script = ExtResource( 1 )

[node name="TextureRect" type="TextureRect" parent="."]
margin_left = 26.0
margin_top = -63.0
margin_right = 103.0
margin_bottom = -39.0
texture = ExtResource( 2 )

[node name="RoomUi" type="Sprite" parent="."]
texture = ExtResource( 3 )
centered = false