- [gd_scene load_steps=12 format=3 uid="uid://cjgnw37tqiqh7"]
-
- [ext_resource type="Script" path="res://src/game/activity/bullet/normal/BrushBullet.cs" id="1_13wdl"]
- [ext_resource type="Shader" path="res://resource/material/Blend.gdshader" id="2_v0al6"]
- [ext_resource type="SpriteFrames" uid="uid://jj8oh76pi53j" path="res://resource/spriteFrames/bullet/Bullet0005.tres" id="3_mmvqn"]
- [ext_resource type="Texture2D" uid="uid://h7hkgbwj1li" path="res://resource/sprite/common/Smoke.png" id="4_esjg6"]
-
- [sub_resource type="ShaderMaterial" id="ShaderMaterial_v77gw"]
- resource_local_to_scene = true
- shader = ExtResource("2_v0al6")
- shader_parameter/blend = Color(0, 0, 0, 0.470588)
- shader_parameter/schedule = 1.0
- shader_parameter/modulate = Color(1, 1, 1, 1)
- shader_parameter/show_outline = false
- shader_parameter/outline_color = Color(0, 0, 0, 1)
- shader_parameter/outline_rainbow = false
- shader_parameter/outline_use_blend = true
- shader_parameter/grey = 0.0
-
- [sub_resource type="ShaderMaterial" id="ShaderMaterial_p0wfd"]
- resource_local_to_scene = true
- shader = ExtResource("2_v0al6")
- shader_parameter/blend = Color(1, 1, 1, 1)
- shader_parameter/schedule = 0.0
- shader_parameter/modulate = Color(1, 1, 1, 1)
- shader_parameter/show_outline = false
- shader_parameter/outline_color = Color(0, 0, 0, 1)
- shader_parameter/outline_rainbow = false
- shader_parameter/outline_use_blend = false
- shader_parameter/grey = 0.0
-
- [sub_resource type="RectangleShape2D" id="RectangleShape2D_c0onq"]
- size = Vector2(6, 3.5625)
-
- [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_aiome"]
- particles_animation = true
- particles_anim_h_frames = 3
- particles_anim_v_frames = 1
- particles_anim_loop = false
-
- [sub_resource type="Curve" id="Curve_5pn38"]
- _data = [Vector2(0, 0.730415), 0.0, 0.0, 0, 0, Vector2(0.245238, 1), 0.0, 0.0, 0, 0, Vector2(1, 0.0235023), 0.0, 0.0, 0, 0]
- point_count = 3
-
- [sub_resource type="CurveTexture" id="CurveTexture_uftx4"]
- curve = SubResource("Curve_5pn38")
-
- [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_ewus5"]
- lifetime_randomness = 0.7
- particle_flag_disable_z = true
- angle_max = 360.0
- spread = 180.0
- initial_velocity_min = 5.0
- initial_velocity_max = 15.0
- angular_velocity_max = 45.0
- gravity = Vector3(0, 0, 0)
- scale_min = 0.15
- scale_max = 0.6
- scale_curve = SubResource("CurveTexture_uftx4")
- color = Color(0.95, 0.70965, 0.6365, 0.392157)
- anim_offset_max = 1.0
-
- [node name="Bullet0005" type="CharacterBody2D" node_paths=PackedStringArray("CollisionArea", "CollisionShape2D", "Particles2D", "ShadowSprite", "AnimatedSprite", "Collision")]
- collision_layer = 2
- script = ExtResource("1_13wdl")
- BrushId = "0004"
- EffectiveAltitude = 1.0
- CollisionArea = NodePath("AnimatedSprite/CollisionArea")
- CollisionShape2D = NodePath("AnimatedSprite/CollisionArea/CollisionShape2D")
- Particles2D = [NodePath("AnimatedSprite/GPUParticles2D")]
- ShadowSprite = NodePath("ShadowSprite")
- AnimatedSprite = NodePath("AnimatedSprite")
- Collision = NodePath("Collision")
-
- [node name="ShadowSprite" type="Sprite2D" parent="."]
- z_index = -1
- material = SubResource("ShaderMaterial_v77gw")
-
- [node name="AnimatedSprite" type="AnimatedSprite2D" parent="."]
- material = SubResource("ShaderMaterial_p0wfd")
- sprite_frames = ExtResource("3_mmvqn")
-
- [node name="CollisionArea" type="Area2D" parent="AnimatedSprite"]
- visible = false
- collision_layer = 0
- collision_mask = 0
- monitorable = false
-
- [node name="CollisionShape2D" type="CollisionShape2D" parent="AnimatedSprite/CollisionArea"]
- position = Vector2(1, 0)
- shape = SubResource("RectangleShape2D_c0onq")
-
- [node name="GPUParticles2D" type="GPUParticles2D" parent="AnimatedSprite"]
- material = SubResource("CanvasItemMaterial_aiome")
- amount = 10
- process_material = SubResource("ParticleProcessMaterial_ewus5")
- texture = ExtResource("4_esjg6")
- lifetime = 0.5
-
- [node name="Collision" type="CollisionShape2D" parent="."]
- shape = SubResource("RectangleShape2D_c0onq")