- [gd_scene load_steps=7 format=3 uid="uid://ycr5mjr25302"]
-
- [ext_resource type="Script" path="res://src/game/activity/common/AutoFreezeObject.cs" id="1_ridlp"]
- [ext_resource type="Shader" path="res://resource/material/Blend.gdshader" id="2_guwkk"]
- [ext_resource type="SpriteFrames" uid="uid://b8b0ye3iv1vwp" path="res://resource/spriteFrames/shell/Shell0004.tres" id="3_1s5f3"]
-
- [sub_resource type="ShaderMaterial" id="ShaderMaterial_px12l"]
- resource_local_to_scene = true
- shader = ExtResource("2_guwkk")
- shader_parameter/blend = Color(0, 0, 0, 0.470588)
- shader_parameter/schedule = 1.0
- shader_parameter/modulate = Color(1, 1, 1, 1)
- shader_parameter/show_outline = false
- shader_parameter/outline_color = Color(0, 0, 0, 1)
- shader_parameter/outline_rainbow = false
- shader_parameter/outline_use_blend = true
-
- [sub_resource type="ShaderMaterial" id="ShaderMaterial_7e6fo"]
- resource_local_to_scene = true
- shader = ExtResource("2_guwkk")
- shader_parameter/blend = Color(1, 1, 1, 1)
- shader_parameter/schedule = 0.0
- shader_parameter/modulate = Color(1, 1, 1, 1)
- shader_parameter/show_outline = false
- shader_parameter/outline_color = Color(0, 0, 0, 1)
- shader_parameter/outline_rainbow = false
- shader_parameter/outline_use_blend = true
-
- [sub_resource type="RectangleShape2D" id="RectangleShape2D_ighya"]
- size = Vector2(4, 3)
-
- [node name="Shell0004" type="CharacterBody2D" node_paths=PackedStringArray("ShadowSprite", "AnimatedSprite", "Collision")]
- collision_layer = 128
- script = ExtResource("1_ridlp")
- ShadowSprite = NodePath("ShadowSprite")
- AnimatedSprite = NodePath("AnimatedSprite")
- Collision = NodePath("Collision")
- ShadowOffset = Vector2(0, 1)
- ThrowCollisionSize = Vector2(5, 5)
-
- [node name="ShadowSprite" type="Sprite2D" parent="."]
- z_index = -1
- material = SubResource("ShaderMaterial_px12l")
-
- [node name="AnimatedSprite" type="AnimatedSprite2D" parent="."]
- material = SubResource("ShaderMaterial_7e6fo")
- sprite_frames = ExtResource("3_1s5f3")
-
- [node name="Collision" type="CollisionShape2D" parent="."]
- shape = SubResource("RectangleShape2D_ighya")