Newer
Older
DungeonShooting / DungeonShooting_Godot / resource / sprite / ui / roomUI / ReloadBarBlock.png.import
@小李xl 小李xl on 4 Jul 2023 802 bytes 优化相机
  1. [remap]
  2.  
  3. importer="texture"
  4. type="CompressedTexture2D"
  5. uid="uid://cx3i1nkcc4307"
  6. path="res://.godot/imported/ReloadBarBlock.png-cf9b83cc7f1afa162fa47cdb4a4fd072.ctex"
  7. metadata={
  8. "vram_texture": false
  9. }
  10.  
  11. [deps]
  12.  
  13. source_file="res://resource/sprite/ui/roomUI/ReloadBarBlock.png"
  14. dest_files=["res://.godot/imported/ReloadBarBlock.png-cf9b83cc7f1afa162fa47cdb4a4fd072.ctex"]
  15.  
  16. [params]
  17.  
  18. compress/mode=0
  19. compress/high_quality=false
  20. compress/lossy_quality=0.7
  21. compress/hdr_compression=1
  22. compress/normal_map=0
  23. compress/channel_pack=0
  24. mipmaps/generate=false
  25. mipmaps/limit=-1
  26. roughness/mode=0
  27. roughness/src_normal=""
  28. process/fix_alpha_border=true
  29. process/premult_alpha=false
  30. process/normal_map_invert_y=false
  31. process/hdr_as_srgb=false
  32. process/hdr_clamp_exposure=false
  33. process/size_limit=0
  34. detect_3d/compress_to=1