[gd_scene load_steps=7 format=3 uid="uid://cylm455bsio3g"] [ext_resource type="Texture2D" uid="uid://7jhe2mmctmr1" path="res://resource/sprite/effects/weapon/MeleeAttack1.png" id="1_bjxle"] [ext_resource type="Script" path="res://src/game/effects/AutoDestroySprite.cs" id="2_bjagc"] [sub_resource type="AtlasTexture" id="AtlasTexture_h5mw5"] atlas = ExtResource("1_bjxle") region = Rect2(0, 0, 16, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_rjd0g"] atlas = ExtResource("1_bjxle") region = Rect2(16, 0, 16, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_q06ex"] atlas = ExtResource("1_bjxle") region = Rect2(32, 0, 16, 32) [sub_resource type="SpriteFrames" id="SpriteFrames_hkcv6"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_h5mw5") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_rjd0g") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_q06ex") }], "loop": false, "name": &"default", "speed": 20.0 }] [node name="MeleeAttack1" type="AnimatedSprite2D"] sprite_frames = SubResource("SpriteFrames_hkcv6") autoplay = "default" script = ExtResource("2_bjagc") DelayTime = 0.15