- ; Engine configuration file.
- ; It's best edited using the editor UI and not directly,
- ; since the parameters that go here are not all obvious.
- ;
- ; Format:
- ; [section] ; section goes between []
- ; param=value ; assign values to parameters
-
- config_version=5
-
- [application]
-
- config/name="DungeonShooting"
- run/main_scene="res://scene/Main.tscn"
- config/features=PackedStringArray("4.1", "C#")
- config/icon="res://icon.png"
-
- [debug]
-
- settings/fps/force_fps=60
-
- [display]
-
- window/size/viewport_width=1920
- window/size/viewport_height=1080
- window/stretch/aspect="keep_width"
- window/vsync/use_vsync=false
-
- [dotnet]
-
- project/assembly_name="DungeonShooting"
-
- [editor_plugins]
-
- enabled=PackedStringArray("res://addons/dungeonShooting_plugin/plugin.cfg")
-
- [gui]
-
- theme/custom="res://resource/theme/mainTheme.tres"
- theme/custom_font="res://resource/font/cn_font_36.tres"
-
- [importer_defaults]
-
- texture={
- "compress/bptc_ldr": 0,
- "compress/hdr_mode": 0,
- "compress/lossy_quality": 0.7,
- "compress/mode": 0,
- "compress/normal_map": 0,
- "detect_3d": false,
- "flags/anisotropic": false,
- "flags/filter": false,
- "flags/mipmaps": false,
- "flags/repeat": 0,
- "flags/srgb": 2,
- "process/HDR_as_SRGB": false,
- "process/fix_alpha_border": true,
- "process/invert_color": false,
- "process/normal_map_invert_y": false,
- "process/premult_alpha": false,
- "size_limit": 0,
- "stream": false,
- "svg/scale": 1.0
- }
- vnen.tiled_tileset_importer={
- "custom_properties": true,
- "embed_internal_images": false,
- "image_flags": 3,
- "post_import_script": "",
- "save_tiled_properties": false,
- "tile_metadata": false
- }
- vnen.tiled_importer={
- "add_background": true,
- "collision_layer": 1,
- "custom_properties": true,
- "embed_internal_images": true,
- "image_flags": 0,
- "post_import_script": "",
- "save_tiled_properties": false,
- "tile_metadata": false,
- "uv_clip": true
- }
-
- [input]
-
- ui_left={
- "deadzone": 0.5,
- "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
- , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
- ]
- }
- ui_right={
- "deadzone": 0.5,
- "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
- , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
- ]
- }
- ui_up={
- "deadzone": 0.5,
- "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
- , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
- ]
- }
- ui_down={
- "deadzone": 0.5,
- "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
- , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
- ]
- }
- fire={
- "deadzone": 0.5,
- "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"pressed":false,"double_click":false,"script":null)
- ]
- }
- move_left={
- "deadzone": 0.5,
- "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"key_label":0,"unicode":97,"echo":false,"script":null)
- ]
- }
- move_right={
- "deadzone": 0.5,
- "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":68,"physical_keycode":0,"key_label":0,"unicode":100,"echo":false,"script":null)
- ]
- }
- move_up={
- "deadzone": 0.5,
- "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"key_label":0,"unicode":119,"echo":false,"script":null)
- ]
- }
- move_down={
- "deadzone": 0.5,
- "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"key_label":0,"unicode":115,"echo":false,"script":null)
- ]
- }
- exchange={
- "deadzone": 0.5,
- "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":81,"physical_keycode":0,"key_label":0,"unicode":113,"echo":false,"script":null)
- ]
- }
- throw={
- "deadzone": 0.5,
- "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":71,"physical_keycode":0,"key_label":0,"unicode":103,"echo":false,"script":null)
- ]
- }
- mouse_roll_up={
- "deadzone": 0.5,
- "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"pressed":false,"double_click":false,"script":null)
- ]
- }
- mouse_roll_down={
- "deadzone": 0.5,
- "events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"pressed":false,"double_click":false,"script":null)
- ]
- }
- interactive={
- "deadzone": 0.5,
- "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":69,"physical_keycode":0,"key_label":0,"unicode":101,"echo":false,"script":null)
- ]
- }
- reload={
- "deadzone": 0.5,
- "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":82,"physical_keycode":0,"key_label":0,"unicode":114,"echo":false,"script":null)
- ]
- }
-
- [layer_names]
-
- 2d_physics/layer_1="wall"
- 2d_physics/layer_2="bullet"
- 2d_physics/layer_3="props"
- 2d_physics/layer_4="player"
- 2d_physics/layer_5="enemy"
- 2d_physics/layer_6="affiliation"
-
- [mono]
-
- project/assembly_name="DungeonShooting"
-
- [navigation]
-
- 2d/default_edge_connection_margin=4
-
- [physics]
-
- 2d/default_gravity=0.0
- 2d/default_gravity_vector=Vector2(0, 0)
-
- [rendering]
-
- textures/canvas_textures/default_texture_filter=0
- environment/defaults/default_clear_color=Color(0.109804, 0.0666667, 0.0901961, 1)
- 2d/snapping/use_gpu_pixel_snap=true
- environment/default_environment="res://default_env.tres"
-
- [tiled_importer]
-
- enable_json_format=true