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DungeonShooting / DungeonShooting_Godot / src / game / buff / EffectFragment.cs
@小李xl 小李xl on 18 Mar 2024 331 bytes 完成猪猪存钱罐道具

/// <summary>
/// 主动道具使用效果基类
/// </summary>
public abstract class EffectFragment : PropFragment
{
    /// <summary>
    /// 使用道具的回调
    /// </summary>
    public abstract void OnUse();
    
    public override void OnPickUpItem()
    {
    }

    public override void OnRemoveItem()
    {
    }
}