- [gd_scene load_steps=10 format=3 uid="uid://b5r3hd8kv2wmd"]
-
- [ext_resource type="PackedScene" uid="uid://dxeqcssparqoo" path="res://prefab/role/template/EnemyTemplate.tscn" id="1_rikvp"]
- [ext_resource type="Script" path="res://src/game/activity/role/enemy/Enemy.cs" id="2_wjtfl"]
- [ext_resource type="Shader" path="res://resource/material/Blend.gdshader" id="3_gr4gs"]
- [ext_resource type="SpriteFrames" uid="uid://ctpkpxgcwb583" path="res://resource/spriteFrames/role/Enemy0002.tres" id="4_ehtyi"]
-
- [sub_resource type="ShaderMaterial" id="ShaderMaterial_7theg"]
- resource_local_to_scene = true
- shader = ExtResource("3_gr4gs")
- shader_parameter/blend = Color(0, 0, 0, 0.470588)
- shader_parameter/schedule = 1.0
- shader_parameter/modulate = Color(1, 1, 1, 1)
- shader_parameter/show_outline = true
- shader_parameter/outline_color = Color(0, 0, 0, 1)
- shader_parameter/outline_rainbow = false
- shader_parameter/outline_use_blend = true
-
- [sub_resource type="ShaderMaterial" id="ShaderMaterial_ntjmx"]
- resource_local_to_scene = true
- shader = ExtResource("3_gr4gs")
- shader_parameter/blend = Color(1, 1, 1, 1)
- shader_parameter/schedule = 0.0
- shader_parameter/modulate = Color(1, 1, 1, 1)
- shader_parameter/show_outline = true
- shader_parameter/outline_color = Color(0, 0, 0, 1)
- shader_parameter/outline_rainbow = false
- shader_parameter/outline_use_blend = true
-
- [sub_resource type="Animation" id="Animation_g3he5"]
- resource_name = "attack"
- length = 0.6
- tracks/0/type = "value"
- tracks/0/imported = false
- tracks/0/enabled = true
- tracks/0/path = NodePath("AnimatedSprite:animation")
- tracks/0/interp = 1
- tracks/0/loop_wrap = true
- tracks/0/keys = {
- "times": PackedFloat32Array(0),
- "transitions": PackedFloat32Array(1),
- "update": 1,
- "values": [&"attack"]
- }
- tracks/1/type = "value"
- tracks/1/imported = false
- tracks/1/enabled = true
- tracks/1/path = NodePath("AnimatedSprite:frame")
- tracks/1/interp = 1
- tracks/1/loop_wrap = true
- tracks/1/keys = {
- "times": PackedFloat32Array(0, 0.5),
- "transitions": PackedFloat32Array(1, 1),
- "update": 0,
- "values": [0, 7]
- }
- tracks/2/type = "method"
- tracks/2/imported = false
- tracks/2/enabled = true
- tracks/2/path = NodePath(".")
- tracks/2/interp = 1
- tracks/2/loop_wrap = true
- tracks/2/keys = {
- "times": PackedFloat32Array(0.3),
- "transitions": PackedFloat32Array(1),
- "values": [{
- "args": [],
- "method": &"Attack"
- }]
- }
-
- [sub_resource type="Animation" id="Animation_4j2gl"]
- length = 0.001
- tracks/0/type = "value"
- tracks/0/imported = false
- tracks/0/enabled = true
- tracks/0/path = NodePath("AnimatedSprite:animation")
- tracks/0/interp = 1
- tracks/0/loop_wrap = true
- tracks/0/keys = {
- "times": PackedFloat32Array(0),
- "transitions": PackedFloat32Array(1),
- "update": 1,
- "values": [&"attack"]
- }
- tracks/1/type = "value"
- tracks/1/imported = false
- tracks/1/enabled = true
- tracks/1/path = NodePath("AnimatedSprite:frame")
- tracks/1/interp = 1
- tracks/1/loop_wrap = true
- tracks/1/keys = {
- "times": PackedFloat32Array(0),
- "transitions": PackedFloat32Array(1),
- "update": 1,
- "values": [0]
- }
-
- [sub_resource type="AnimationLibrary" id="AnimationLibrary_oris7"]
- _data = {
- "RESET": SubResource("Animation_4j2gl"),
- "attack": SubResource("Animation_g3he5")
- }
-
- [node name="Enemy0002" node_paths=PackedStringArray("ViewRay", "NavigationAgent2D", "NavigationPoint", "FirePoint", "HurtArea", "HurtCollision", "InteractiveArea", "InteractiveCollision", "ShadowSprite", "AnimatedSprite", "Collision", "AnimationPlayer") instance=ExtResource("1_rikvp")]
- script = ExtResource("2_wjtfl")
- ViewRay = NodePath("ViewRay")
- NavigationAgent2D = NodePath("NavigationPoint/NavigationAgent2D")
- NavigationPoint = NodePath("NavigationPoint")
- FirePoint = NodePath("AnimatedSprite/FirePoint")
- HurtArea = NodePath("HurtArea")
- HurtCollision = NodePath("HurtArea/HurtCollision")
- InteractiveArea = NodePath("InteractiveArea")
- InteractiveCollision = NodePath("InteractiveArea/InteractiveCollision")
- ShadowSprite = NodePath("ShadowSprite")
- AnimatedSprite = NodePath("AnimatedSprite")
- Collision = NodePath("Collision")
- AnimationPlayer = NodePath("AnimationPlayer")
-
- [node name="ShadowSprite" parent="." index="0"]
- material = SubResource("ShaderMaterial_7theg")
-
- [node name="AnimatedSprite" parent="." index="1"]
- material = SubResource("ShaderMaterial_ntjmx")
- position = Vector2(0, -10)
- sprite_frames = ExtResource("4_ehtyi")
- animation = &"attack"
-
- [node name="FirePoint" type="Marker2D" parent="AnimatedSprite" index="0"]
- position = Vector2(9, 4)
-
- [node name="AnimationPlayer" type="AnimationPlayer" parent="." index="7"]
- libraries = {
- "": SubResource("AnimationLibrary_oris7")
- }