- using System.Collections.Generic;
- using Godot;
- public enum NavigationPolygonType
- {
- /// <summary>
- /// 外轮廓
- /// </summary>
- Out,
- /// <summary>
- /// 内轮廓
- /// </summary>
- In,
- }
- /// <summary>
- /// 描述导航多边形数据
- /// </summary>
- public class NavigationPolygonData
- {
- /// <summary>
- /// 导航轮廓类型
- /// </summary>
- public NavigationPolygonType Type;
- /// <summary>
- /// 多边形的顶点
- /// </summary>
- public List<Vector2> Points = new List<Vector2>();
- }