- using Godot;
- using UI.TileSetEditor;
-
- namespace UI.TileSetEditorSegment;
-
- public partial class TileSetEditorSegmentPanel : TileSetEditorSegment
- {
-
- private TileSetEditorPanel _editorPanel;
-
- public override void OnCreateUi()
- {
- _editorPanel = (TileSetEditorPanel)ParentUi;
- }
-
- public override void OnShowUi()
- {
- if (_editorPanel.Texture == null)
- {
- EditorWindowManager.ShowTips("警告", "请先导入纹理!", () =>
- {
- _editorPanel.TabGrid.SelectIndex = 0;
- });
- }
-
- S_LeftBg.Instance.Color = _editorPanel.BgColor;
- }
-
- public override void OnDestroyUi()
- {
-
- }
-
- }