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DungeonShooting / DungeonShooting_Godot / resource / config / LiquidMaterial.json
[
  {
    "Id": "0001",
    "Remark": "\u6BD2\u6DB2",
    "BurshTexture": "res://resource/sprite/brush/Brush2.png",
    "Ffm": 0.5,
    "Duration": 5,
    "WriteOffSpeed": 0.2
  },
  {
    "Id": "0002",
    "Remark": "\u654C\u4EBA0002\u7684\u7C98\u6DB2",
    "BurshTexture": "res://resource/sprite/brush/Brush3.png",
    "Ffm": 0.7,
    "Duration": 4,
    "WriteOffSpeed": 0.2
  },
  {
    "Id": "0003",
    "Remark": "\u8840\u6DB2",
    "BurshTexture": "res://resource/sprite/brush/Brush4.png",
    "Ffm": 0.5,
    "Duration": 6,
    "WriteOffSpeed": 0.2
  }
]